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Work in Progress / [PCM] Project Cru-Mun (Beta Demo)

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DL187
19
Years of Service
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Joined: 14th Nov 2004
Location:
Posted: 7th Sep 2006 13:37 Edited at: 1st Sep 2024 19:31
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DL187
19
Years of Service
User Offline
Joined: 14th Nov 2004
Location:
Posted: 8th Sep 2006 01:14 Edited at: 1st Sep 2024 19:32
............................
Acolyte Entertainment
19
Years of Service
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Joined: 28th Dec 2004
Location: Oregon, US
Posted: 8th Sep 2006 07:26
wow the screenies look very impressive. i might give it a shot

[href]www.acalite.com[/href]
Be part of reality
DL187
19
Years of Service
User Offline
Joined: 14th Nov 2004
Location:
Posted: 9th Sep 2006 02:37 Edited at: 1st Sep 2024 19:32
............................
FoxBlitzz
20
Years of Service
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Joined: 19th Nov 2003
Location: United States
Posted: 9th Sep 2006 03:00
Whenever I try to start the game through the console, I always get Runtime Error 7008 - Object does not exist at line 3795. You might also want to work on the loading times. Seriously, what is it loading on the splash screen? I'd think that it would only take about one or two seconds to load five gun models and a basic user interface.

AMD Athlon 64 X2 4200+
1GB DDR-SDRAM (May increase to 2GB one day)
512MB ATI Radeon X1800 Series - Finally! A card that does pixel shaders correctly!
DL187
19
Years of Service
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Joined: 14th Nov 2004
Location:
Posted: 9th Sep 2006 03:08 Edited at: 1st Sep 2024 19:32
............................
FoxBlitzz
20
Years of Service
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Joined: 19th Nov 2003
Location: United States
Posted: 9th Sep 2006 03:27 Edited at: 9th Sep 2006 03:29
Quote: "About the loading time at start up, i think it seems about right for such items but I will look into it."


You've got to be kidding me. 12 seconds to load five simple gun models, then 24 seconds before the level starts, loading who-knows-what (probably the sounds, but why would those take so long?), then another loading screen that lasts a minute and 17 seconds (!!!) just for a simplistic level that looks to consist of only 200 polygons. Even Half-Life 2 can load faster, and at least its levels are complex. Sorry, but it looks like you've got work to do in this area. I believe the FPS game BlackOut loads its level in just three seconds, so you might want to look into using a similar loading routine.

AMD Athlon 64 X2 4200+
1GB DDR-SDRAM (May increase to 2GB one day)
512MB ATI Radeon X1800 Series - Finally! A card that does pixel shaders correctly!
DL187
19
Years of Service
User Offline
Joined: 14th Nov 2004
Location:
Posted: 9th Sep 2006 03:33 Edited at: 1st Sep 2024 19:32
............................
DL187
19
Years of Service
User Offline
Joined: 14th Nov 2004
Location:
Posted: 10th Sep 2006 03:32 Edited at: 1st Sep 2024 19:32
............................

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