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FPSC Classic Models and Media / Seg Edit: Model loads fine, but does not display texture

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Heiner McHink
19
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Joined: 25th Jan 2005
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Posted: 7th Sep 2006 19:37
Hello,
i made a medeival masonry blockwall, where the blocks are real shaped. This is what it looks like in my 3d programm.



After i exported the model and try to load it into the segeditor, it loads fine, but it refuses to accept the texture. If i apply the same texture on another Modell, like a simple floor model, it shows up with no problems. But it is not showing up on this model. Anybody any ideas how this may come?
Cheers,
Heiner

Imagination rules!!!
Screwed Over
18
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Joined: 9th Jul 2006
Location: nowhere and everywhere
Posted: 7th Sep 2006 19:53
it might be the uvmap, what program did u use to model and wrap it?


The Day will come when humanity ends.
Heiner McHink
19
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Joined: 25th Jan 2005
Location:
Posted: 7th Sep 2006 20:17
Animation:Master, and exported as X. But it can not be the UV Mapping, because i exported other stuff as well, and there it works, doh.
Heiner

Imagination rules!!!
Heiner McHink
19
Years of Service
User Offline
Joined: 25th Jan 2005
Location:
Posted: 7th Sep 2006 20:49
I found the solution. The texture is there, it just does not show in the seg editor. But after i exported it to FPS and use the segment. the texture is there
Cheers,
Heiner

Imagination rules!!!

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