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DarkBASIC Discussion / RTS advanced features (well advanced for my rts :P)

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Doldren
19
Years of Service
User Offline
Joined: 18th Jan 2006
Location:
Posted: 13th Sep 2006 15:09
I have the basics working in my rts such as loading, unit movement and selection, grouping etc and was wondering if anyone knew tutorials etc that could put me on track to adding in:

ai using dark ai
unit production and base production
combat

atm it feels like a technical demo and not a game.

thanks for any adivce in advance (i am trying to learn and not rip off other peoples code btw, and big thanks to Phalanx for his rts tut, leant huge amounts from it.)
Phaelax
DBPro Master
22
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 14th Sep 2006 01:48
Take a look at this thread. I'd just post my code, but the thread has a good discussion about the code so you may as well see the whole thing.
http://forum.thegamecreators.com/?m=forum_view&t=79116&b=7

I thought Dark AI was for DBP only?

"Using Unix is the computing equivalent of listening only to music by David Cassidy" - Rob Pike

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