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FPSC Classic Scripts / Health Problem? come here

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Message
Davy B
18
Years of Service
User Offline
Joined: 9th Feb 2006
Location: West Berkshire (UK)
Posted: 25th Sep 2006 10:18
Hi, i find out in any game you build, when you set your players health to 100 or something, when you get to the end of the level and your health is 50 for some reason your health will stay at 50 on the next level and so on. Here is a Script i edited to help your player stay at max health when changing level, set it as a triger zone and place it at the end of the level where the win zone is.

PS if your player has more then 200 health, then you can edit the 200 in the Script to what you want, hope it helps.

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xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 25th Sep 2006 19:48
Good work, Davy.

The forum provides a means to hide our true identity. Too bad we always screw up and let it be seen.

Davy B
18
Years of Service
User Offline
Joined: 9th Feb 2006
Location: West Berkshire (UK)
Posted: 27th Sep 2006 13:13
Thanks xplosys, I will send a link to a video soon, i think some users don't understand me much lol.
Davy B
18
Years of Service
User Offline
Joined: 9th Feb 2006
Location: West Berkshire (UK)
Posted: 27th Sep 2006 15:18 Edited at: 27th Sep 2006 15:18
Ok here is a link to a video i made on how to use the health Script.

www.youtube.com/watch?v=PVumzkPLcdc
Luke314pi
18
Years of Service
User Offline
Joined: 11th Apr 2006
Location: Minneapolis, MN
Posted: 27th Sep 2006 17:31
Thanks, this works great!

Davy B
18
Years of Service
User Offline
Joined: 9th Feb 2006
Location: West Berkshire (UK)
Posted: 9th Oct 2006 18:35
Ok the 1.0.3 RC3 patch also fixes the health problem, so now you don't need to use this,

Can a mod lock this please

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