Found some ggod stuff in the new DB tutorials, under section "The Scores". 2D HUD created from 3D objects. The code appears to be written for a 640 x 480 display.
`-----------------------------------
`3d sprite commands - make 3d sprite
`-----------------------------------
function make_3d_sprite(objid,width,height)
make object plain objid,width,height
set object objid,1,1,1,0,0,0,0
set object collision off objid
lock object on objid
endfunction
`-----------------
`texture 3d sprite
`-----------------
function texture_3d_sprite(objid,tex,trans)
set object objid,1,trans,1,1,0,0,0
texture object objid,tex
endfunction
`------------------
`position 3d sprite
`------------------
function position_3d_sprite(objid,x,y)
position object objid,(x-320)+(object size x(objid)/2),-1*((y-240)+(object size y(objid)/2)),400
endfunction
Thanks in advance.
All the Best,
StevieVee