Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers DBPro Corner / Making OfTetris

Author
Message
Necrum
21
Years of Service
User Offline
Joined: 31st Dec 2002
Location:
Posted: 16th Apr 2003 01:42
Could someone tell me all that would be needed in order to program a good game of Tetris? I been through the basics of programming in DB for ages, its time for my first game. Thanks for the help.
This signature was bought by Bill Gates
Dr DooMer
21
Years of Service
User Offline
Joined: 22nd Dec 2002
Location: United Kingdom
Posted: 16th Apr 2003 02:27
Arrays could come in useful for storing the information on each line.

Also, I've never used them, but data blocks might be a good idea for defining the different sets of tiles.

Aside from graphics and some common sense, I can't think of much else.

"I am a living, thinking entity who was created in the sea of information."
Bighead
22
Years of Service
User Offline
Joined: 1st Sep 2002
Location:
Posted: 16th Apr 2003 06:39
I thought this [href http://www.darkbasicpro.com/links.php?cat=3]link[/href] might help, but it is broken ...
Bighead
22
Years of Service
User Offline
Joined: 1st Sep 2002
Location:
Posted: 16th Apr 2003 06:39

Login to post a reply

Server time is: 2024-09-20 06:26:23
Your offset time is: 2024-09-20 06:26:23