Hello World, your feedback was appreciated, cheers.
TheGameCreators were extremely fast to email me a reply regarding
the core issue involved here, you can read it below.
My info Request.
I request clarifaction and further information about the licencing. I have looked through the files
and don't see anything which says making an entity that is provide in the FPSC system become an animated gun is illegal.
FPSC Reply.
Quote: "It's not. You are free to change the media, create your own entities, animate static objects,
etc etc. Eat your heart out, do whatever you want with it.
The issue, and the ONLY issue here, is then distributing that work.
If effectively you're putting up for a download one of our models,
then that is an issue actually - because no-one has to own FPS Creator to download it.
If you'd done a re-texture job, then you could post the new texture fine.
If you'd scripted an existing entity, you could post the script.
If you'd used your own banana model, again no problem at all.
As you had wrapped your banana gun with an installer,
the moderator in question agreed that protected it enough from 'non FPSC owners'
and allowed your second download to stay on the forum - and it's still there right now.
If you'd mentioned this in the first instance it might have saved some hassle on both sides!
But such is life.
In short, feel free to carry on experimenting with our media -
but do appreciate that uploading what is effectively our models, for a free download,
is frowned upon without due care taken.
I.e. wrap any future mods in an installer again,
and ensure they can only install into an existing FPS Creator install. "
__________________________
So, The BananaGun is all sweet! The working binoculars
will also be so, as will be any modified wall segments.
Everything / all the gameplay /in the gameworld hinges around
polygons to which the licence to use and distribute is
pre-paid by the owner/licencee of the software.
Without this fact there could be no exchange of media
made using the software between users or users and the general public. The entire nature of FPSC protects
our collective interests and natural aspiration to share the outcomes of our gamemaking efforts, legally.
As far as me being somehow into legalities, it's like this,
The product was sold to me based on certain promises
some concerning licencing and distribution, of works created.
It's in fact important for
everyone that
my lowly distributable offering is not illegal, if it was, then the
entire promise of the software is dispelled at once and the
ramifications would be draconian to say the least.
Peace