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FPSC Classic Models and Media / Free 747-400 Plane:

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Locrian
18
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Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 29th Sep 2006 20:23 Edited at: 29th Sep 2006 22:24
Heres an entity for those airline levels. You may want to adjust it's scale to best suit your level. The image below shows the entities at 50% of there size. When I sized one in max using a standard FPSC figure as a gauge, the entity was actually to big to fit on the level. So the 100% model isn't even full size but it's pretty close.

First I've included the installer and in the next post I've zipped up the psd files. Though many of the layers had been merged for blending theres still about 30 layers left to adjust things as youd want them.

The licence is in the read me which will install with the entity.

2 textures have been included. One thats fairly clean with normal ware and another with a very burnt/been on fire look.

Hope you enjoy, and if you download the model at least say thanks. It takes less time then Keiths dial up trying to download these files.

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Locrian
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Location: Burton Mi.
Posted: 29th Sep 2006 20:27
And heres the psd.

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Jon Fletcher
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Joined: 7th May 2005
Location: Taunton, UK
Posted: 29th Sep 2006 20:27
lovely, good work Locrian


Walking Dead Productions
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Location: USA
Posted: 29th Sep 2006 20:29
Awesome! Thanks for the plane. Nice work!

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Johny English
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Location: Czech Republic
Posted: 29th Sep 2006 20:30
oh, fantastic!

SIXOFT - This is not just a game, this is a SIXOFT game.
FredP
Retired Moderator
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Location: Indiana
Posted: 29th Sep 2006 20:33
Thanks for the planes.
This is more good work from you.

Candle_
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Location: kindergarten
Posted: 29th Sep 2006 21:07
Inside would be cool, could do snakes on a plane

xplosys
18
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 29th Sep 2006 21:15
Locrian, you inspire and amaze me. Many thanks.

The forum provides a means to hide our true identity. Too bad we always screw up and let it be seen.

addictinit
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Location: my house
Posted: 29th Sep 2006 21:16 Edited at: 29th Sep 2006 21:39
nice thanks a [mod edit] of alot better then my attempt!
it takes up the whole map!!!

Locrian
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Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 29th Sep 2006 21:30
Thanks for the comments people and glad ya like it.

@addictinit
Well when you scale it in max next to an fpsc figure, yeah...it would actually hang over each corrner of the map. I used an image of a porter like person that was next to an engine but when I got it in FPSC it was HUUUUUUUUUgggGGGGeeEEE. Heh...So we'll let you guys size it with the fpe....Make it a toy if ya want.....It's up to you
Johny English
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Location: Czech Republic
Posted: 29th Sep 2006 21:38
hmm the model is very big for fpsc map and me

SIXOFT - This is not just a game, this is a SIXOFT game.
Locrian
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Location: Burton Mi.
Posted: 29th Sep 2006 22:24 Edited at: 29th Sep 2006 22:29
I said to resize it Johny two times prior to this time. The model is near real size....not sure how else to say it. I've included the code for its scale and even wrote a note thats right by its entry in the .fpe file. I mean if you can't size it for your own needs I'm not sure what to tell ya man. I don't have an intrest in having 100 versions for every percent of the original it could be.

Anyone that has a question about it's size needs to realize FPSC isn't the only engine I use. Not every engine is as restricted as fpsc. Since I'm the author, I also can use this in any engine I choose, and am not goverened by the licencing restrictions you guys are to only using this in a product made by "The Game Creators". It just so happens that scaled near proper is to big for fpsc. Adjust it how ya want like it says in post number one.
Spudling
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Posted: 29th Sep 2006 22:51
Excellent

Was Hi! but Hi! Was gettin a little iritating
Johny English
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Location: Czech Republic
Posted: 29th Sep 2006 23:12
Ok, I change the scale same

SIXOFT - This is not just a game, this is a SIXOFT game.
AlanC
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Location: Seattle, WA
Posted: 29th Sep 2006 23:13
wow looks awsome!

hhmmmmm........ hi
Benjamin A
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Location: The Netherlands
Posted: 29th Sep 2006 23:22 Edited at: 29th Sep 2006 23:23
Cool!! Thanks

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s4real
VIP Member
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Posted: 1st Oct 2006 02:36
Nice model one of the best on the forum, i would of thought there be more thanks for this.

Cheers and thanks
Spudling
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Posted: 1st Oct 2006 12:11
Still lovein the screenie even though i havent got FPSC still waiting to go over my mums to get it from my friends im missing fpsc all those textures and sprites and models .

I get it back soon

Was Hi! but Hi! Was gettin a little iritating
Obbidiah
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Location: England
Posted: 2nd Oct 2006 00:07
Thanks Locrian.TOP MODEL.

No Husband was ever killed while doing the dishes !!!!!
Butter fingers
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Location: Mecca
Posted: 2nd Oct 2006 00:19
Wicked model man.

I'll post some screens here once I have it in game!

butters

Prince
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Posted: 2nd Oct 2006 02:04 Edited at: 2nd Oct 2006 02:04
The friendly challenge was sooooo much fun. It shows the eagerness to challenge and excel your own skills. Excellent model Locrian. True inspiration.

Thanks
Candle_
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Location: kindergarten
Posted: 2nd Oct 2006 02:57
Really good stuff.

Reality Forgotten
FPSC Reloaded TGC Backer
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Location: Wichita Falls TX
Posted: 2nd Oct 2006 03:04
Hopefully soon I will have the inside finished for you guys.
addictinit
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Location: my house
Posted: 2nd Oct 2006 20:28
if we have the inside and out we wont need to build a levle it'll all be on a plane 'greate'-(cant spell - gr8!)
thanks

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FPSC Reloaded TGC Backer
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Posted: 2nd Oct 2006 21:53
I am doing segments for the inside. so ina sense it will a completely different level than the exterior of the I think win zone should be used for reaching the plane and then a seperate level for th einside.

RF
Errant AI
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Posted: 2nd Oct 2006 22:35
Cool stuff. RF's interiors looking great as well.

I haven't downloaded yet but I probabily will once the interiors are released.

If the interior is a totally seperate level, it would be nice to have the left and right wings as stand-alone entities so that you can see them when you look out a window.

There's so much potential for this. I bet you two could easily sell a 747 model pack if the interiors were robust enough with multiple levels, cargo areas, cockpit, etc. There are most likely laws against having a super-accurate interior that matches a real floorplan but fun stuff could still be done.
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Posted: 2nd Oct 2006 23:21
Well think about it this way, if you are doing an FPS in a plane then it is most likely a terrorist situation in which case the windows would be closed so the authorities could see whats going on on the inside of the jet.

RF

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