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FPSC Classic Scripts / Engine Source Language

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RDyt
18
Years of Service
User Offline
Joined: 30th Sep 2006
Location:
Posted: 30th Sep 2006 17:24
Hey,
I know this sounds like a bad question born of noobishness, but it's a question that had to be asked. What language is the FPSC Engine Source coded in? I have a feeling it is C++ but i needed to make sure.

Thanks for your time,
RDyt and Woody Tom.

Fools wander in the past.
FredP
Retired Moderator
18
Years of Service
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Joined: 27th Feb 2006
Location: Indiana
Posted: 30th Sep 2006 18:20
They used DarkBasicPro.

Silent Thunder
18
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Joined: 6th Feb 2006
Location: The Ship
Posted: 30th Sep 2006 18:42
I have darkbasicpro but have no idea how to use it.

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Airslide
20
Years of Service
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Joined: 18th Oct 2004
Location: California
Posted: 1st Oct 2006 05:31
Yes, as Fred said, it is programmed in Dark Basic Professional. It's available from TGC for about $90-$100. Be awhare, if you are not used to programing in DBP, then you'll run into alot of problems. Even I I, for all the time I've used Dark Basic, have difficulties managing and editing the FPSC source. Plus, the latest version of the FPSC source is not yet avialable.

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