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FPSC Classic Scripts / Need help

Author
Message
Davy B
18
Years of Service
User Offline
Joined: 9th Feb 2006
Location: West Berkshire (UK)
Posted: 1st Oct 2006 00:57
I'm try to spawn a gun up and make another disappear at the same time,
I've gone a bit nooby and can't think strate.

Please help
Nue B
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: Indy
Posted: 1st Oct 2006 04:04
give the guns the same name (i.e. Gun1) set one to spawn at start=yes and the other to =no. set a trigger that will activate ifused=Gun1. alter the script for the gun you want to disapear so that it includes this line.
:state=X,activated=1:destroy,state=y

I just made this up in my head, but it works in theory.
I've actually done stuff like this with lights.

good luck!

Nue B. or not Nue B. That is the question.
Davy B
18
Years of Service
User Offline
Joined: 9th Feb 2006
Location: West Berkshire (UK)
Posted: 1st Oct 2006 10:10
I've tried it but its still not work.
Davy B
18
Years of Service
User Offline
Joined: 9th Feb 2006
Location: West Berkshire (UK)
Posted: 1st Oct 2006 12:44
Does not matter anymore, can a mod lock is thread now.

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