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FPSC Classic Models and Media / Help importing model from Milkshape into FPSC

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uNCLEsAM
17
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Joined: 4th Oct 2006
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Posted: 4th Oct 2006 22:02
I've read the other forum posts on how to import my model, but none helped me any. I just dont understand what to do.

I've made my model, attached below (A football), but after trying to follow the forum posts, I just cant figure out how to turn it into a weapon. (The player throws the football, which kills enemies.)

PLEASE help?

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stormboy
19
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Joined: 8th May 2005
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Posted: 5th Oct 2006 01:33
Well done you have chosen to make a projectile weapon.

A slightly more complicated weapon for importing/cloning
due to the fact that it needs files put in the gamecore\flak\yourweapon directory.

As well as files in gamecore\guns\yourweapon\ directory.

If you want to have a pickup for it you will probably
need to put files in an entitybank sub-directory as well.

Otherwise you will need to start off with the footbal as a weapon
carried by the player.

So, first, check if your football weapon is there as a selectable weapon when you start as player. If not, we can go on from there.
________
uNCLEsAM
17
Years of Service
User Offline
Joined: 4th Oct 2006
Location:
Posted: 1st Nov 2006 02:32
Ok, I took the two football files, and made a football folder, pasting the files inside, at both gamecore\flak\yourweapon and gamecore\guns\yourweapon.

What next?

And, thanks for the help

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