Quote: "1. Does any1 know how to make a decal apear (when in zone) and play once..I tried but it kept looping, and without transparency"
Don't be so lazy. This post was the 3rd down when I searched "decal" on this board. It gives you a script to make a decal appear:
http://forum.thegamecreators.com/?m=forum_view&t=84497&b=23
you may need to note that there are different ways you can Run a decal , open the
scriptbank and look at the decal.fpi it will tell you the 6 ways a decal can be displayed, this will allow you to change the script in the link above so that the decal only plays once.
That's ALL the information you need to cover your first questions. I'm not giving you a straight step by step guide, because I don't want to insult your intelligence, I think you're smart enough to work it out from here...
Quote: "2. Stop a decal when in zone"
pretty much the same as above, but as a line like
plrdistgreater=200:decalfade=100
Quote: "3. Moving decals? (not moving as in animation, i mean like following a waypoint..)"
in the entity bank you can find the FPEs for the decals (in genericdecals ), you will notice that they include the line
ismarker=1
this means that the entity cannot be moved in the game. best bet is to make an invisible entity that follows a waypoint and constantly plays the decal you want to be moving.
peace.
butters