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FPSC Classic Scripts / Quake 2 Style Movements

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Decal Underground com
18
Years of Service
User Offline
Joined: 18th Oct 2006
Location:
Posted: 19th Oct 2006 01:37
I am looking for a script to create a more unrealistic running and jumping style.. I know u can turn up player speed .. but if you try bunny hopping ur speed is trashed,, is there any way that running plus jumping can be made without speed loss.. in quake 2 and lots of fps now u go faster by jump and run move...

Thanks..
Airslide
20
Years of Service
User Offline
Joined: 18th Oct 2004
Location: California
Posted: 19th Oct 2006 03:32
Hmmm...an purposefully unrealistic approach. Usually people ask for the opposite.

Sorry, player jumping and such is controled by physics, which we currently have very little manipulation of.

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Butter fingers
18
Years of Service
User Offline
Joined: 20th Mar 2006
Location: Mecca
Posted: 19th Oct 2006 04:50
youcould make a lift that is constanty under the playr, and is scripted to push the player up when the jump key is pressed. kind of like a springboard.

Airslide
20
Years of Service
User Offline
Joined: 18th Oct 2004
Location: California
Posted: 19th Oct 2006 06:19
Maybe, but it would probally have some of the same problems as my vehicle script (!) about not seeming properly reactive.

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