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FPSC Classic Scripts / Is it possible too....

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halospree
18
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Joined: 17th Oct 2006
Location: Look behind you...
Posted: 25th Oct 2006 00:57
Is it possible to make a script and put it in the player entitie? If so i suck at scripting so i would apreciate if anyone out there in the whole wide Forum would help me and post and example...

Thanks in advance.....
filya
18
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Joined: 23rd Aug 2006
Location: USA
Posted: 25th Oct 2006 01:41
yes. it is possible to make scripts for entities.

Go to your FPSC folder\files\scriptbank.

All those .fpi files you see are script files for entities. Open the .fpi file using notepad.

And before someone else says it : Read the manual.

-- n00b at playing games...and now at making em too :p --
Darth Vad3r
19
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Joined: 15th Jul 2005
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Posted: 25th Oct 2006 03:24
Quote: "And before someone else says it : Read the manual."



rabid rabbit
19
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Joined: 28th Aug 2005
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Posted: 25th Oct 2006 05:46
He means a FPI for the Player. Is that possible?

Watch out, this bunny bites...
Small + Cool
18
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Joined: 30th Aug 2006
Location: England
Posted: 25th Oct 2006 20:47
yes it is ive done it before
halospree
18
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Joined: 17th Oct 2006
Location: Look behind you...
Posted: 26th Oct 2006 01:50
Then small+cool can you supply me with an example plz.

It would be greatly appreciated...
rabid rabbit
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Posted: 26th Oct 2006 04:34 Edited at: 26th Oct 2006 04:34
Small+Cool I doubt you...

Watch out, this bunny bites...
Conjured Entertainment
AGK Developer
19
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 26th Oct 2006 08:00 Edited at: 26th Oct 2006 08:07
I believe you Small + Cool

You associate the entity to the player and then the script of the entity can effect the player directly.

The Jetpack is a working example.

Edit
I think Merranvo was the first one to do this.


Don't forget to visit Conjured Entertainment

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