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FPSC Classic Models and Media / multiple textures?

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SilverMasters
18
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Joined: 9th Nov 2005
Location: india
Posted: 29th Oct 2006 06:21
aftr the update of fpsc in rc1 den we can apply multiple textures? rite? if so ...how ? how can we add multiple textures?
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FPSC Reloaded TGC Backer
18
Years of Service
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Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 29th Oct 2006 08:24
SilverMasters--try searching the forums a bit I know this has been covered in the rc1.03 thread.
Spudling
18
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Joined: 5th Apr 2006
Location: In a chair in front of computer
Posted: 29th Oct 2006 18:59
I do use Milkshape the easyest thing to do is if it is a cylinder is Select the part you want to split the textures. and press CTRL+X it will CUT the part now press CTRL+V it will paste it now you can press MOve and move it into position now Only select once of the sections you cut and texture it.

Now un-select the part and select the other one.

Now Make a new texture and texture the Other Part.

Sorry if this is a bit off of what you want but that is what i thought you wanted
Thanks
Spuddy

Was Hi! but Hi! Was gettin a little iritating
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FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 29th Oct 2006 19:46
Quote: "I do use Milkshape the easyest thing to do is if it is a cylinder is Select the part you want to split the textures. and press CTRL+X it will CUT the part now press CTRL+V it will paste it now you can press MOve and move it into position now Only select once of the sections you cut and texture it.

Now un-select the part and select the other one.

Now Make a new texture and texture the Other Part.

Sorry if this is a bit off of what you want but that is what i thought you wanted"



this is not what he was talking about, he wants to know if the new updates or RC1.03 supports material texturing. all 3d programs allow you to material texture and will export a material file ands most game engines support the material file, though FPSC does not.
Doughboy
18
Years of Service
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Joined: 27th Dec 2005
Location: Canada
Posted: 29th Oct 2006 20:16
Multiple textures work on dynamic entities.
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FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 30th Oct 2006 01:41
I know, I wrote the book on it.

Here are a few links that describe how to do it in a few different programs. and a link titled "multiple textures and TGC's answers" Enjoy!

http://forum.thegamecreators.com/?m=forum_view&t=84583&b=21

http://forum.thegamecreators.com/?m=forum_view&t=75363&b=21

http://forum.thegamecreators.com/?m=forum_view&t=75360&b=21

RF

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