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FPSC Classic Models and Media / Breakable Boards? Question here...

Author
Message
AaronG
17
Years of Service
User Offline
Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 29th Oct 2006 22:14
Hey I was thinking about making a breakable board "pack". With 25 different lookin boards (free, btw) that you could put over entrance ways, etc. For the player to break. Think of HL2. Um, i just wanted to know is there anyway i could script the boards to break without animating each and every one?

AaronG

Formerly axifer designs
Reality Forgotten
FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 30th Oct 2006 02:19
i think your out of luck, you need to animate them.
Urlforce Studios
17
Years of Service
User Offline
Joined: 16th Oct 2006
Location:
Posted: 30th Oct 2006 04:10
You could make the boards bas a retexture of the door and make the door breakable
Reality Forgotten
FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 30th Oct 2006 04:52 Edited at: 30th Oct 2006 04:52
I think the problem with doing that is that FPSC doesn't have the amations for everything to be breakable. I could be wrong; I think that this is the case concerning AaronG's request.

RF
AaronG
17
Years of Service
User Offline
Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 31st Oct 2006 22:17
thx i found a solution myself. I just applied a glass break effect to the boards and it fit what i needed.

Formerly axifer designs
=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 1st Nov 2006 03:39
Good thinking!

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