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FPSC Classic Scripts / Is this possible and if so, how?

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Robh22
18
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Joined: 8th Sep 2006
Location: Hell, NY
Posted: 1st Nov 2006 18:11
Is it possible to make this kind of script...

You have a door blocked by fire. You need to find a switch to shut off the fire, (think fire alarm or something like that)before you can get to the door. I'm not sure you can do that as it comes to the sprite issues... just wondering.
Silent Thunder
18
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Joined: 6th Feb 2006
Location: The Ship
Posted: 2nd Nov 2006 00:25
i don't think so, but that would be cool!

Robh22
18
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Joined: 8th Sep 2006
Location: Hell, NY
Posted: 2nd Nov 2006 00:29
I thought so too A great puzzle kinda thing...
SunnyKatt
18
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Joined: 16th Sep 2006
Location: USA
Posted: 4th Nov 2006 01:58
youd have to make that and next time give a brief description of a question in your topic

IM NEVER ONLINE TILL SOMETIME AT NIGHT!!! god dont expect me to be sitting at my computer all the time
Robh22
18
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Joined: 8th Sep 2006
Location: Hell, NY
Posted: 4th Nov 2006 17:53
Yes thank you, I know it would have to be made, what I was wondering was if was possible with the sprite issues.

And frankly, I tried but there was no way to create a reader's digest version of my question for the title for the thread that would make sense. But thanks though for the input.
rolfy
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Joined: 23rd Jun 2006
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Posted: 6th Nov 2006 06:15 Edited at: 8th Nov 2006 03:51
The forum post linked below helped me a lot with this.Discussed by Uman and ctm.Scripts are available here also.
http://forum.thegamecreators.com/?m=forum_view&t=55534&b=23
If I remember correctly,it used an invisible wall and a decal for the barrier,named them both the same so they would both be destroyed when the switch was used.Place the destroy script in the Main part of the AI and destroy/crumble in the Destroy box of AI
Worked perfectly for me.Good luck.
Robh22
18
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Joined: 8th Sep 2006
Location: Hell, NY
Posted: 6th Nov 2006 23:35
awsome! Thank you
Kerithion
18
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Joined: 17th Jun 2006
Location: Scotland
Posted: 7th Nov 2006 00:02
Fantastic demonstration, Rolfy. Very interesting and useful to see an explanation actually at work within the engine. Thank you.

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