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FPSC Classic Models and Media / -free textures, ... not so great, learning still

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Bloodeath 6 6 6
18
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 2nd Nov 2006 23:47
Well like the title says, and like i said in my other forum, i dont want to get everything clustered and a mess, so im going to keep things neat with 2 threads, one for textures, one for sigs ill try my best to make anyone textures if you so want

just give me the basic idea and ill try...

To let everyone know, most of these will not be seamless. i will make them seemless if you plan on using them in a game, let me know


Textures so far

my first texture

my second texture

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FPSC Reloaded TGC Backer
18
Years of Service
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Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 3rd Nov 2006 00:36
on the metal texture try to apply more distance to the motion blur. also it would not hurt to add the sharpen/unsharped mask use the following properties from top to bottom

248
0
1

that should give you a really nice look

RF

Bloodeath 6 6 6
18
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 3rd Nov 2006 00:48
Thanks when are you on MSN? if really love to chat with you about things

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Bloodeath 6 6 6
18
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 3rd Nov 2006 02:19
Heres the tiles *futuristic things* in game, yes its seamless

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5hunter6
18
Years of Service
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Joined: 23rd Jul 2006
Location: Looking at the screen, same as you
Posted: 3rd Nov 2006 02:35
Did you use photoshop to do those? If so how did you get the second tile texture to reflect light? I'd really like to now I've been trying forever!

Really Nice textures too!


Soon to be completed.
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FPSC Reloaded TGC Backer
18
Years of Service
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Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 3rd Nov 2006 02:50
Bloodeath my MSN is always logged on, you may have to add me again.



RF

Bloodeath 6 6 6
18
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 3rd Nov 2006 03:29
uhm... Render clouds, difference clouds, glass brick, smoothness has to up alot
then just mess around and change your hue/saturation to what ever you feel

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Bloodeath 6 6 6
18
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 3rd Nov 2006 03:33
well then give me your msn
i keep putting

realityforgotten@hotmail.com
and nothing happens...

or just add me


bloodeath666@hotmail.com

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FPSC Reloaded TGC Backer
18
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Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 3rd Nov 2006 05:07
I'll add you when I get home.

5hunter6
18
Years of Service
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Joined: 23rd Jul 2006
Location: Looking at the screen, same as you
Posted: 4th Nov 2006 14:48
Oh thanks im going 2 go mess around with that.


Soon to be completed.

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