I modeled a person/stick man in Blender and animated him using armatures. In Blender I exported him (and his animation I think) as 3ds, the first Direct x choice on blender's export menu, and the second Direct x choice.
Blender's exported Directx file won't work with DarkBasic Pro, or 3D Canvas Pro. But it does work in DirectX viewer.
I read the txt. file of a cube exported as direct x in Blender and the txt file of a cube exported in 3d canvas and there are significant diffferences at the end.
So how do I change my Blender Direct x to work with Darkbasic?
But when I exported my file as 3ds it showed up in Darkbasic but the animation doesn't play.
Please help and thanks in advance.
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