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Newcomers DBPro Corner / DBP - Need help playing blender animations in DarkBasic Pro

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Evil Booger
18
Years of Service
User Offline
Joined: 23rd Nov 2005
Location: My evil lair
Posted: 11th Nov 2006 18:16
I modeled a person/stick man in Blender and animated him using armatures. In Blender I exported him (and his animation I think) as 3ds, the first Direct x choice on blender's export menu, and the second Direct x choice.

Blender's exported Directx file won't work with DarkBasic Pro, or 3D Canvas Pro. But it does work in DirectX viewer.

I read the txt. file of a cube exported as direct x in Blender and the txt file of a cube exported in 3d canvas and there are significant diffferences at the end.
So how do I change my Blender Direct x to work with Darkbasic?

But when I exported my file as 3ds it showed up in Darkbasic but the animation doesn't play.

Please help and thanks in advance.

boogers will take over the world
Big Man
19
Years of Service
User Offline
Joined: 4th Feb 2005
Location: BEHIND YOU!!!! (but I live in England)
Posted: 11th Nov 2006 19:14
Check this link out it should solve your problem

http://forum.thegamecreators.com/?m=forum_view&t=86821&b=3


cheers

BM

Our aim is to keep the loo's clean, your aim can help.

3.0ghz pentium dual core processor, 2gb ds ram, 250gb HD
Evil Booger
18
Years of Service
User Offline
Joined: 23rd Nov 2005
Location: My evil lair
Posted: 11th Nov 2006 23:11
Ok thanks but that didn't help but now I can ask the ppl in the other thread.

boogers will take over the world

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