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FPSC Classic Models and Media / Got a problem with my 3d model (axis problem?)

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Aerinsun
17
Years of Service
User Offline
Joined: 12th Nov 2006
Location:
Posted: 12th Nov 2006 23:36
hi everyone!
i can see my model trought the fpsc entity maker but my model is facing the floor (probably due to axis thing)

all works fine + animations exept my character is facing the floor
like he's been death. I need him to be in standing position
in game and in the editor...

someone got an idea? probably about the axis thing or animation start problem. (note: in the 3d model editor it seems to 0.0.0 coordinates so i cant understand why)

please if someone got the same problem or have seens help me!

sorry for my english and thank you!
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 13th Nov 2006 00:54
To start out with we don't have any screenshots of what you are doing so nobody has a clue.
In the video that shows how to use the fpsc entity maker there is a section that shows how to import characters and I believe you have to make some kind of correction...I haven't imported a character with it for a while.
And just because your modeling program shows you character standing doesn't mean that the entity maker will import it that way.
I use Milkshape and some of my entities get imported backwards, upside down,etc.
Post some screenies and give us some more info and maybe we can help.
We just don't have enough info to go on at this point.

JohannesM
18
Years of Service
User Offline
Joined: 22nd Nov 2005
Location: Espoo, Finland
Posted: 13th Nov 2006 13:58
yeah, screens would be nice.

www.freewebs.com/supahsfpscstuff

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