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Newcomers DBPro Corner / Saving variables to a file.

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Xenocythe
19
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Joined: 26th May 2005
Location: You Essay.
Posted: 13th Nov 2006 23:29 Edited at: 15th Nov 2006 04:17
This is used for saving and loading data in games, like the player's health, or the object's position.

Example code (With REM Statements to help you understand):




3D Example Code (Also with REMS) :





If you have any questions, feel free to ask. The directions are in the program.

If you can't find the file you saved, it's probably because you haven't created a project for it and its saving everything to the DBPro 'Temp' folder.


Xenocythe
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Joined: 26th May 2005
Location: You Essay.
Posted: 13th Nov 2006 23:31
Oh yeah (sorry for the double post), I'll be working on saving multiple values to one line and reading them.


Xenocythe
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Posted: 14th Nov 2006 23:21
Woah, this dropped like an anchor in the ocean. Nobodyy found this useful?


indi
22
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 15th Nov 2006 02:49
If you want some advice to make it better

Its not commented so its not really geared for new newcomers.
It doesn't mention if it works for dBC and DBP which also makes it ambiguous.
It doesnt cover variables or floats, just strings.

spend more time describing each component and it might target your audience better.
you cant expect 24 hours as well for replies from everyone, it takes a little while.

not a very good example in my honest opinion, you could improve it.

Xenocythe
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Joined: 26th May 2005
Location: You Essay.
Posted: 15th Nov 2006 03:40
Yeah, I guess your right. It's just that it dropped about 10 topics in 24 hours, so I knew no one would see it.

I'll improve it.



P.S. I showed how to save a '#' variable too


indi
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Location: Earth, Brisbane, Australia
Posted: 15th Nov 2006 03:49
okies, show us an improved one later today tonight, wherever you are

Xenocythe
19
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Joined: 26th May 2005
Location: You Essay.
Posted: 15th Nov 2006 03:58
Well I updated it with rems


Xenocythe
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Joined: 26th May 2005
Location: You Essay.
Posted: 15th Nov 2006 04:18
I added a 3D example!


Grog Grueslayer
Valued Member
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Joined: 30th May 2005
Playing: Green Hell
Posted: 15th Nov 2006 04:54
I'm sure there are many newbies that have looked at it but didn't say anything.
indi
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Location: Earth, Brisbane, Australia
Posted: 15th Nov 2006 07:59
good work, much better

Dracula
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Joined: 7th Aug 2006
Location: DBP Recreation of Castle Csejthe
Posted: 18th Nov 2006 04:53 Edited at: 18th Nov 2006 04:54
very nice little example there. The camera doesn't follow the character, however. As one pressed the up arrow, the character box moves off into the distance. Newcomers might also appreciate some collision, since the character box simply moves through the others on the screen. Good start for someone needing the basics!!

D

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