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Geek Culture / nintendo WII

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DB newbie
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Posted: 15th Nov 2006 00:26
ok guys do any of you know how much WII is going to cost? i went to target to day and it just said coming soon in november with no price or anything....can some one help me with this Please?...thanks

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Flindiana Jones
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Posted: 15th Nov 2006 00:38
http://www.googleityoumoron.com/

Not that I'm callin you a moron mind you, it's just that google is TOTALLY your friend.

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Bizar Guy
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Posted: 15th Nov 2006 03:32
$250, on nov 19th. I can see your Nintendo knowledge is padawan.



And I total favorited that site.

Jeku
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Posted: 15th Nov 2006 04:24
$279.95 CDN. Not sure about UK price.

Kenjar
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Posted: 16th Nov 2006 01:27
I dunno why, but every time I see Wii I just have to rush off to the bathroom! Opps, gotta go again!

I lay upon my bed one bright clear night, and gazed upon the distant stars far above, then I thought... where the hell is my roof?
AlanC
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Posted: 16th Nov 2006 05:06
Quote: "http://www.googleityoumoron.com/"


ROFL! Thats funny

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Zappo
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Posted: 16th Nov 2006 12:13
UK advertised price: £179.99
Release date: 8 Dec 2006
Argos: £179.99
Woolworths: £179.99
GameStation: £179.99
Play.com: £179.99
Game (with a game): £219.99

I still think its huge 'novelty' value will decline quickly when people realise its relying totally on its strange controller to sell. I think Nintendo need to go back to making great games, rather 'unique for the sake of unique' games. Thats just my opinion though so don't bother flaming me - I won't be getting one.
Van B
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Posted: 16th Nov 2006 12:29
Nintendo never stopped making great games, just like they never stopped owning the handheld console market .

It's like the stylus control, people don't get it until they try it, and it's the novel uses of the stylus in Nin games that make the DS a success. Using the remote as a sword, fishing rod, tennis racquet etc is something we haven't done yet, personally I don't see how it could ever be better to use traditional controllers instead - the whole point of games is escapism, but for games to escape even more we need to escape from controllers with umpteen buttons and no correlation with the actual game. This is how nintendo have always done things, it's just that technology will allow the controller to be used as drum sticks rather than giving the player bongo controls, it's evolution baby!.

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Zappo
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Posted: 16th Nov 2006 14:14
Quote: "Nintendo never stopped making great games"
Thats definately debatable. It seems all of the games on the DS have been forced to make use of the touch screen, even if they don't really need it. It seems they put more value in developing new concept novelty games, rather than simply developing 'great' games. Don't get me wrong, they are well made and have instant 'wow' appeal, but their longevity is lacking.
Quote: "Using the remote as a sword, fishing rod, tennis racquet etc is something we haven't done yet"
Not sure about that. I have had a GameTrak for quite some time on my PS2. That can determine the positions of both hands to within a millimeter in a 3m cube around the device, IIRC. Its works very well and I have a couple of games which support it. The problem is that you use it for a while and the novelty is great. Then it wears off and sadly gets a little bit boring. You want to just sit down and use a joypad in the end which the games don't allow.
The EyeToy is another great control system. Fantastic to begin with and great at parties (seeing people make fools of themselves) but it does get a bit tiresome and repetative after a while.
I suppose this could be alot to do with the games rather than the controller, but it just seems that the whole success of the WII is based around the controller. After all the console hardware barely warrants it being classed as 'next gen' IMO.
Van B
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Posted: 16th Nov 2006 14:49
Ahhh, a sony fan... Not trying to flame you here but that's clearly what you are, in fact I'm sure your related to Matt .

Anyhoo, it's all debateable, just my opinion that the best games I've played in years are on the DS - if you don't have one, then don't assume. I've learned to assume nothing, because it was assumptions that slowed me buying a GameCube and the DS, yet these are my favourite platforms now.

As for next gen, well next gen stands for next generation - it's gonna be a slow future if we consider standard controllers as next generation - gaming should be into virtual environments by now like we were promised, I see the Wii as a step in the right direction. Graphics are always disposable, that's why so many serious gamers opt for PC's, so they can upgrade to suit rather than be stuck with the same hardware. The Wii is trying to change the direction of next gen consoles, let Sony and M$ fight over who has the best shaders, while Nintendo sell consoles to novice gamers, expanding gaming in ways never before possible.

I can't believe you brought the eye-toy into the discussion, it's a gimmock, a gadget that most PC owners got tired of within minutes - seriously comparing that thing to the DS's stylus or the Wii's controller is daft.

It's simple really, I've spent more time and money playing videogames than most people here, so my opinion I think bears some weight - the best game this decade is Resident Evil 4 on the GameCube IMO, and I have all the major consoles and plenty of scope to compare. Your simply not playing the right games, or your playing them with a closed mind - I defy anyone to dislike RE4, Sony can keep it's over-rated Metal Gear Solid crud and it's countless FPS and driving games, I like to play games that are not afraid to do things differently.

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Zappo
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Posted: 16th Nov 2006 15:32
Careful now, Van. I too have been playing games for a long time on many, many different consoles since they started. I could argue that you are making assumptions about the weight of your own insite over mine, but I won't
This is getting a little off track but I would like to reply to some of your points.
I am not a Sony fanboy. I can't recall anything I have said on these boards that should lead you to that conclusion. I believe Sony where actually responsible for many excellent game companies going under or being taken over in the early/mid 90s (but thats another story). You on the other hand are obviously a Nintendo fanboy, and thats fine. Its nice to see you have loyalty to a brand as long as you don't let it blind you.
If by 'virtual environments' you are refering to virtual reality systems then there are several reasons why they aren't common place now. I worked for the only UK distributor of an affordable VR headset, evaluated it and got to test out some of the prototypes for the next versions. I think the main reason why these systems didn't catch on was because they blocked out the rest of the world. People generally don't like being isolated and most people enjoy playing games more when there is someone else to observe, help or interact with. And I don't mean a 3D virtual version of them - I mean real live people. For this (and other reasons) they enjoyed a short 'novelty' lifespan and then got put aside. Incidentally, I also got to test the very first 3DO in the country - which was ground breaking in its day.
Quote: "I can't believe you brought the eye-toy into the discussion, it's a gimmock, a gadget that most PC owners got tired of within minutes - seriously comparing that thing to the DS's stylus or the Wii's controller is daft."
I don't think it is a daft comparison at all. Its was another 'new' control device which hadn't been around before. Its won awards for its innovation and is still proving popular. I am sure people thought that it was going to be the new way to enjoy games and provide a whole new experience when that came out too. In many ways it does.
Quote: "I like to play games that are not afraid to do things differently"
As do I. I am all in favour of innovation, but my point was that Nintendo seem to be making odd titles purely because they are unique ideas and not because they are great ideas. Again, just my opinion.
The crazy
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Posted: 16th Nov 2006 15:58
I'm looking forward to playing brawl whenevr it comes out... It's gonna be so fun to play with my friends. With the new wii controller, I have a whole new range of strategies to beat them. I could choke me opponets with the cord, whack 'em on the head, kick 'em in the balls, ect.

Raven
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Posted: 16th Nov 2006 16:26
I think much about the Nintendo Wii, has been judged based on the rumours just as with the GameCube. It will hurt the sales of the Wii for current casual gamers, but not those who know nothing about gaming itself.

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Kentaree
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Posted: 16th Nov 2006 16:34
Quote: "It seems all of the games on the DS have been forced to make use of the touch screen, even if they don't really need it"


I strongly disagree with that statement. There's plenty of games out there that use it. I think it's the reverse, traditional consoles force the user to use the gamepad, whereas with both the DS and the WII there's a choice. There's standard pads with each, nobody is forcing the developer to make use of them, but yet they do. I think that shows that there's definitely value in them, otherwise the developers would have stopped supporting these features or even the consoles altogether.

Van B
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Posted: 16th Nov 2006 17:22
The Eyetoy was never new, and had been around for years. It's a web cam, with those crap web cam games you used to get with web cams before they stopped bothering. Really the eyetoy is the gimmock to end all gimmocks. I think that add-ons like Buzz for PS2 make a lot more sense, they add something to the console, it allows easy multiplayer quiz games, affordable (compared to multitap+controllers), and it's perfect for Xmas, heck I've sourced PS2's for people who got these things for christmas last year and need a console to plug them into! (the year before that it was dance mats). Peripherals sell consoles at this time of year, especially the party game variety, and personally I can see Nintendo doing really well this xmas with it's approach, better than those so called next gen consoles.

For me it's games that sell consoles, and I like the playability aspects in Nintendo games like Pikmin and Mario. When you spend a fortune on XBox games that you barely play, then find a pre-owned NGC game that you play for months, it put's the current market in perspective. Really I'm bored with FPS, never liked driving games, so really the PS3 and 360 hold no real attraction.

I'm not saying that my insight is better than yours, how would I know! - what I'm saying is you have to regard these next gen consoles with their previous gen performance, the WII might not have the amazing graphics, what it has is the amazing quality control and designers to make the games that count in the long run. The 3DO you mention had ground breaking graphics, and it broke new ground in failing miserably, I mean the Amiga consoles were laughing at it!. Without the right marketing and fresh games, next gen quickly becomes current gen, and all our expectations quickly get diluted.

The PSP vs DS is no contest, the PSP is far more powerful, but the XBox is far more powerful than that, and has the same games - I'm sick of buying the same game over and over. I tested the PSP of course before deciding which handheld to get, I can forgive some ropey graphics if the game is fun, I just felt the DS had more to offer, wasn't robbing me blind, and is more comfortable too (one game of FIFA on the PSP gave me thumb cramp, not a good start).

As much critique as the stylus still get's, I was sceptical too, but it's the only solution for handheld FPS games - Metroid on the DS could go head to head with any handheld FPS before it and basically mince it, who is to say that the WII remote and nunchuck won't do the same for console FPS games. Every PC gamer in the world will sing the swan song about mouse aiming, but if the WII is more accesible for that sort of game then non-gamers will convert, non-gamers and console FPS games do not mix until 'now' (or december 8th).
The important thing is that designers want to work on the WII, they have ideas for it, they like it, and the games they come up with plus Nintendo's attitude should provide some fresh new gameplay IMO. I think the Dreamcast was sadly underrated, died too soon, the PSX quite rightly wiped out the Saturn, but the DC did not deserve it's fate. I think I probably have quite a negative attitude to Sony these days, the PS2 really annoys me, there's a lot to dislike with that console, not least it's massive market share and over-hype, I expect the same for the PS3 - I just hope the WII avoids the fate of the DC and NGC at the hands of it. It feels to me like M$ and Sony promised so much and have yet to deliver the goods, while Nintendo promises us nothing, they'd rather surprise us.

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Zappo
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Posted: 16th Nov 2006 18:29
I think you have some of your consoles mixed up in there, but I get your point. As much as you are a Nintendo fanboy, I get the impression you hate Sony more because they are currently top dog. This kind of taints your view a bit. I am guilty of it myself in that I dislike Microsoft PC applications purely because they own so much and try to compete with everything, but I cannot deny their marketing strategy has worked.
Remember, Nintendo were top dog once and were therefore seen by many as the overbearing self-proclaimed lords of the console market. This is probably why Sega did so well in Europe because we have a habit of routing for the underdogs. I am talking about the days of the Master System and Megadrive rather than the DreamCast. Routing for Nintendo now is the same sort of thing, I guess. After all, they were trailing slightly in the handheld market too (against the PSP) until the DS Lite came out.
If you can argue that the EyeToy was not new, then you could argue that the Wii remote is not new either. Its been commented on by several people in the industry that its technology is nothing new, its just put several existing technologies together into one clever device. As an example, the CD-i used a classic remote control style for its game controller, and there have been other tilt controls in steering wheels etc. The GameTrak does location tracking in 3D space (all be it with wires). I am using the EyeToy as an example of how an existing technology stuck together with other existing technologies and well written software can create something which appears new and interesting and immersive - just like the Wiimote.
What Nintendo have done right is try to make the console better for developers. Where they have fallen down in the past is where they try to control the content of games and releases (i.e. sensoring gore etc) so we will have to wait and see exactly how friendly they really are and how much censoring they do.
Chris K
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Posted: 16th Nov 2006 20:49
Unfortunately, from everything I've seen, the Wii is most definately not well suited to FPSs.

At best it can cope with them, but it is no more accessible.

You have to learn the actions for reloading etc. just like you have to learn the buttons for it. It completely loses its pick-up-and-play hook.

Same with sports games.
How is football going to work on the Wii? It can't is how.

Wii is awesome, but only at what it does.

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AlanC
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Posted: 16th Nov 2006 21:03
I love the nintendo 64 . It owns.

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Dr Manette
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Posted: 16th Nov 2006 21:10
To say that Nintendo is an underdog is shows that you have a very one sided view of the gaming industry. From what I can see, the majority of the people I know either have the gamecube or a ds. The ds in particular is very popular, and although some games (cooking mama comes to mind) may seem unnecessary to make, people still like them. The wii, I believe, is the only console to truly be "next gen" because it has new ideas that actually add game play possibilities.

But don't call me a nintendo fanboy just because I defend nintendo. It just seems that M$ and sony put more stock in graphics and the tech of the console rather than making a more innovative system.

@Zappo, I don't think Van B hates sony, he did give the psp a chance just like the ds.

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Cian Rice
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Posted: 16th Nov 2006 21:11
Quote: "Same with sports games."


Go play Wii Sports, then comment. Madden for the Wii is supposed to be excellent, and I found the controls for Metroid Prime 3 intuitive, although they did need improvement; in part I could see the motion sensor in the pitch black room that was the Palladium.

Jeku
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Posted: 16th Nov 2006 21:18
Quote: "(i.e. sensoring gore etc)"


Actually I can only think of a few instances where Nintendo has censored gore, one of them in the Mortal Kombat series for SNES.

They do *not* censor games anymore as far as I'm aware.

Quote: "ow is football going to work on the Wii? It can't is how."


What do you mean "it can't". Have you tried Madden Wii? Everyone I know who has said it is pretty cool and it works. I tried it myself but seeing as I'm not a football fan I can't tell. Just waiting for hockey

Cian Rice
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Posted: 16th Nov 2006 21:21
I would've liked to see hockey in Wii Sports, you could use the nun-chuck to move and tackle and the wii-mote to hit the puck...

Bizar Guy
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Posted: 16th Nov 2006 21:53
Quote: "I still think its huge 'novelty' value will decline quickly when people realise its relying totally on its strange controller to sell"

Believe us, it's not a novelty anymore than the ds is. And the ds is undeniably the most popular handheld on the market everywhere in the world.

When it comes down to it, the reason the Wii has such a good chance at doing well is that is appeals to a completely new market, as well as to many hardcore and casual gamers. And of course, Nintendo fanboys.

Quote: "You have to learn the actions for reloading etc. just like you have to learn the buttons for it. It completely loses its pick-up-and-play hook."

One of the reasons the Wii is so good, is that hand motions are much easier to store in your memory than button combinations are. To gamers that may seem ridiculous, but it's one of the main reasons non-gamers are so bad at games often...

Miguel Melo
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Posted: 16th Nov 2006 22:12 Edited at: 16th Nov 2006 22:13
Quote: "the ds is undeniably the most popular handheld on the market everywhere in the world"


Unless you are Portugal, where Nintendo has always been hopelessly seen as a kiddies brand - a lot due to there not being a "Nintendo Portugal": the Nitty representative here is a toy importer that handles barbies and somesuch.

As for me, the Wii will be my 6th Nintendo console.

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Zedane
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Posted: 16th Nov 2006 22:13 Edited at: 16th Nov 2006 22:13
Quote: " Quote: "You have to learn the actions for reloading etc. just like you have to learn the buttons for it. It completely loses its pick-up-and-play hook.""


Yeah I agree with Bizar Guy, Think about playing Tennis on each of the new consoles. If i were at a party and you wanted to learn how to play, which is easier.

XBOX:
ForeHand: B
Backhand: X
OverHead: Y
Slice: Hold R
Drop Shot : Hold L
Dive : Hold (the other shoulder button) and move
etc etc etc


PS3: this is taken from the actual top spin controls on the ps3
Lob: Tilt Controler Upwards and move forward
Slice : Tilt Controller Downward and move backwards
TopSpin: Move Controller Left and Right
The rest is similar to x360

Wii:
Move remote like your holding a tennis racket. TopSpin, Slice, Lob are all done like they are in real life.

Which one sounds easier and more fun to you?


around here.. normal's just a setting on a hair dryer
Benjamin
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Posted: 16th Nov 2006 22:38
Quote: "Which one sounds easier and more fun to you?"

PS3.

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Chris K
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Posted: 16th Nov 2006 23:27 Edited at: 16th Nov 2006 23:29
When I said 'football', I meant actual football. As in with a ball, feet, and nets.

There is no way of making Fifa for Wii. Or rather, the controls would be worse than for PS3/360.

In all the Wii FPSs, you can barely turn around. Watch the Gametrailers' review of Red Steel, it's really stupid.

I have no doubt that Wii sports will work perfectly, but I also think it would have been hard for them to make a basketball game, no? I mean how the hell do you go about that? It would be possible, but it wouldn't use motion sensing at all.

Tony Hawk's is another game that won't work (which is why they completely changed it for Wii).

I love most of the games that are coming out for Wii, but the controller will definately not replace dual analog. It breaks new ground, yes, but it loses a lot too.

---------------

Basically what I'm saying, is sometimes it's better to completely abstract the actions. It doesn't break the realism in HL2, that I make a tiny movement of my thumb to jump...

-= Out here in the fields, I fight for my meals =-
NeX the Fairly Fast Ferret
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Posted: 16th Nov 2006 23:29
...Something similar was probably said about the analog stick...


Since the other one was scaring you guys so much...
Dr Manette
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Posted: 16th Nov 2006 23:31 Edited at: 16th Nov 2006 23:31
Touche.

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Chris K
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Posted: 16th Nov 2006 23:35
Bollocks it was.

Everyone immeadiately realised that analog was an absolute must for 3D games as soon as Mario 64 came out.

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MiR
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Posted: 16th Nov 2006 23:38 Edited at: 16th Nov 2006 23:41
Quote: "Think about playing Tennis on each of the new consoles."
But how many tennis games can you take? The first one will be great. But that one comes free with the console. Then what? Give the console 10 mins. Of courser they may be the best 10 mins you´ve had with a console but I´m not paying 250€ for ten mins. I pay that for 5 years of good gaming.
How come there are so many nintendo fanboys here. It´s disgusting. I myself want a ps3. 3 reasons. It costs more for Sony to make it than what I pay (that´s the main reason, I can´t stand Sony-chippy chip chip). It´s got a hd for all version making it easier to eliminate load times and it has Metal gear 4, the only game of the next gen that I want. (Zelda doesn´t count as I´m getting it for the cube-please be good!)

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Cian Rice
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Posted: 17th Nov 2006 01:39
Footy could still work, you just need to put more thought into. We'll have to see how Super Mario Strikers turns out next year. Basketball... I can see it working... As for the FPS... you've watched a video. You haven't actually played one on the Wii though. I've played MP3 and it takes a FPS control style, and it works rather well... as for Red Steel, I can't say.

Jeku
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Posted: 17th Nov 2006 04:21 Edited at: 17th Nov 2006 04:22
Quote: "When I said 'football', I meant actual football. As in with a ball, feet, and nets."


Doh! I blame that mix-up on my neighbouring country to the south Apologies all 'round.

While I'm not at liberty to say whether a Fifa game is coming out on the Wii, EA has a great track record when it comes to investing R&D into controls (just look at the 5 years they spent R&D'ing for their 360 RTS, which worked beautifully). Plus they have the knack for trying to dominate on every single platform, so I honestly believe the "great" EA games will be great on the Wii as well.

The crazy
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Posted: 17th Nov 2006 06:55
Whoa, in europe, what are the soccer/futbol games called. Because in America we have Soccer (with a ball being kicked and stuff) and then footbal (the pointy pseudoball) What are they called over yonder?

Steve J
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Posted: 17th Nov 2006 06:59
Soccer = Football and Football in America does not exist over yonder somehow.

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Raven
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Posted: 17th Nov 2006 10:36
Still all just sounds to me like people are basically afraid of aspects they've never tested before. This can all be summed up in a single sentance too:

Quote: "Everyone immeadiately realised that analog was an absolute must for 3D games as soon as Mario 64 came out."


It's not a question about, if the Wii will produce a new breed of games for the mainstream.. the real question is WHAT game will go down for truely showing that this technology is the way forward in gaming.

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Chris K
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Posted: 17th Nov 2006 10:36
What you call football, everyone else calls 'American Football'.

-= Out here in the fields, I fight for my meals =-
Van B
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Posted: 17th Nov 2006 11:11
Well the WII can take NGC controllers.

So rather than change the default controller, they use the existing technology - they could easily have changed it to force us to buy analogue controllers all over again, instead we can pick up cheaply or recycle NGC controllers to get our analogue fix. Instead of cashing in, they do the sensible, environmentally friendly, and we save money in the process.

So any complaints about the controller are imaterial right now - for one thing only a few people here have actually played it, and for another it's not the only option, Nintendo have given us a great alternative already.

Most of the negative stuff seems to be stemming from people who have no intention of buying, and have not played it. But yeah, auto-negative is what the youth of today is all about I suppose.

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Zappo
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Posted: 17th Nov 2006 12:25
Quote: "To say that Nintendo is an underdog is shows that you have a very one sided view of the gaming industry. From what I can see, the majority of the people I know either have the gamecube or a ds."
Well, that might say more about the people you know rather than the world trend. In the home console market, Nintendo are the underdogs and have been for a while. Here are the most current figures I could find:
Worldwide Hardware Sales (To the end of September 2006)
PS2 - 111.25 million
Xbox - 24.5 to 24.6 million (unofficial)
GameCube - 21.2 million
Xbox 360 - 6 million
Game Boy Advance - 76.79 million
Nintendo DS - 26.82 million
PSP - 22.94 million
Quote: "But yeah, auto-negative is what the youth of today is all about I suppose."
I hope I was included in that comment. I haven't been called a 'youth' in quite some time Allow me to return the favour and point out your negativity, young man. I am not trying to put a downer on the Wii or put anyone off buying it, just trying to point out what I see as the only real selling point of the Wii and wondering why so many people on these boards act so orgasmic over it. The term 'over hyped' springs to mind which can only lead to disappointment in the long term.
As Chris K and MiR pointed out, their selling point (the controller) can only be used effectively for certain types of games. If you play games which are better suited to joypad control you might as well play them on a better spec console.
It will be interesting to see if they do allow alternative control for games like tennis and sword battling ones. Somehow I doubt they will, but I hope so.
Raven
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Posted: 17th Nov 2006 12:29
Quote: "But yeah, auto-negative is what the youth of today is all about I suppose."


Yeah, it's not just the youth but everyone.
I mean just look at how adults never saw the GameCube as anything more than a "Kids Console".

Over half of my NGC games are 15+

What truely hurt the NGC the most is the developer support, particularly from EA. It's like they went out of their way to make the biggest selling titles they release multi-platform to just look crap on the GameCube.

Need For Speed: Underground and Most Wanted are the biggest offenders. Despite the fact the NGC has the performance of a Radeon 9700 and Shader 1.4 support; somehow according to EA it couldn't even handle graphics close to the Playstation 2, let alone Xbox.

What's more irritating about that is that Resident Evil 4, and Metal Gear Solid: Twin Snakes; proved that the GameCube was capable of truely remarkable graphics.
You can say "well RE4 looks almost identical to the PS2 version"; but you play through both and notice the sheer graphical difference is amazing... not to mention the GC was capable of running the games at 720p and 1080i on supporting TVs (widescreen for example) without ANY slow-down.

So yeah, to me it's truely irritating that the NGC got such a reputation and lack of support. You ever watch the MGS:TS cut-scenes and honestly you'll wonder why the hell the Xbox was claimed to have the best graphics. The Ninja-scene in particular was just remarkably beautiful.

It's also about the perception and developer support. If a console gets poor perception developers won't develop properly for a system because they can't expect to get the same sort of fan-base but at the same time the perception will remain because developers are ignoring such a platform.

Sony should've learnt this from the PSP launch, but obviously haven't. They're not as untouchable as they believe themselves to be. Nintendo are trying to get new gamers playing.. Microsoft are the only real "traditional" console on the market right now, which honestly who the hell would've thought that was going to happen. lol

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Van B
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Posted: 17th Nov 2006 13:43
Yeah, when you play RE4 on NGC, you can tell straight away that it's designed for that consoles architecture, it's the only explanation as to why it looks so good and stays so smooth. The gamecube is damn smooth, you never see slowdown - yet I find slowdown in a lot of XBox and PS2 games. It's a little frustrating, the whole NGC fate, because I'd happily buy RE4 sequels for the NGC - RE5 looks cool on the 360, but IMHO RE4 on NGC looked good enough to me, there's a lot of life left in that console, hopefully the WII might give it a shake and encourage support for it.

PS2 - bought 2 consoles for myself, and 4 for my son over the years - DVD rom's dying out, really there's a lot of issues with the PS2. The last one I bought, and will ever buy was the slim variety, which is actually a big improvement from what I've seen, less issues and it's a neat little thing.

XBox - bought 3 consoles for myself, and 2 for my son over the years - again, those DVD roms tend to die out, but HD crashes too on the XBox are a real pain.

NGC - bought 1 console for myself, and one console for my son - that's it, no issues at all - except running out of memory card space of course.

Nin consoles just seem to be better built, have less issues - even going back to the NES v Mastersystem, or SNES v Megadrive, it's the same argument, I don't think I've ever seen a Nin console fraggled on it's own - I still have a gameboy somewhere, scratched to hell, controls full of manky dust, but the damn thing just won't die, internally it's as sound as a pound.

Considering the issues with the 360, the whole heating concearn - a friend of mine ended up having to fit his 360 into a desktop PC case, that's just inexcusable.

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RalphY
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Posted: 17th Nov 2006 13:57
I think people need to start reading the reviews of Twilight Princes on the Wii if they think Nintendo isn’t making great games anymore, because I read about 5 the other day and every one said:

1) Its better than Ocarina of Time.
2) Its better on the Wii/ they preferred the Wii controller to a conventional one.
Crazy Ninja
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Posted: 17th Nov 2006 14:09
Ya Twilight Princess is the cat's meow right now me thinks. From what I've heard, it takes around 40 to 60 hours just playing the main campaign, and take around 90 to 100 hours doing everything there is(this is how it should be played). thats 90-100 hours of fun!

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Chris K
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Posted: 17th Nov 2006 14:21
I've actually read some bad reviews of it.

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RalphY
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Posted: 17th Nov 2006 14:46
well I was reading the reviews at http://www.gamerankings.com/htmlpages2/928519.asp. I would be interested in reading these bad reviews if you could supply a link, as I'm trying to get a good feel for what its going to be like and if I should go for the Wii version or the gc version.
Jeku
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Posted: 17th Nov 2006 21:48
Quote: "Most of the negative stuff seems to be stemming from people who have no intention of buying, and have not played it."


Exactly. There are a few people here who have played a Wii, myself and Chris K included, and let me say that I had a lot of fun with the games. I got to try Excite Truck, Mario Galaxy, Madden 07 (of course), WarioWare and Wii Sports. To me it represented a brand new paradigm shift in game controls. To compare the motion-sensitive controller shift to the shift to analog sticks is just ludicrous.

Cian Rice
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Posted: 17th Nov 2006 22:22
Excite Truck is so much fun. For me it's a must have, Wii Sports is great as well, as is Wario Ware, Madden 07 plays decently from the 5 minutes I got, and Metroid Prime 3 = Teh Roxor.

Bizar Guy
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Posted: 17th Nov 2006 22:47 Edited at: 17th Nov 2006 22:52
I can't see any real reveiwer giving Twilight Princess a poor review. That's like saying that tetris isn't an addictive puzzle game.

You may not like the game, but you can't deny it's awesome. (I'm not saying anyone person by that, just someone in general)

No, I haven't played it, but really any fool can see that the new Zelda is stunning. All you have to do is see it in action. I can see it easily not only living up to the hype, but outdoing it (well, that depends. It may be so hyped that it couldn't possibly out do it).

Edit: That standing, I can see myself spending much more time with Galaxy, which will put the -ario back in Mario... or the -latformer back in platfomer.

Edit2: I'm serious.

Edit3: Well, I guess I'm a bit more exited about the Wii than I thought...

Hobgoblin Lord
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Posted: 18th Nov 2006 00:42
Quote: "There is no way of making Fifa for Wii. Or rather, the controls would be worse than for PS3/360."


May sound stupid but whats to stop them from making an additional controller that straps to the top of your shoe or something. I am not familiar enough with the Wii to know exactly what it supports, but I could see a series of controllers used like a belt, one for each foot and one in each hand, it would make games like mechwarrior really interesting.

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Miguel Melo
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Posted: 18th Nov 2006 01:56
Quote: "it would make games like mechwarrior really interesting."


Never thought of that, but it's a pretty good idea.

My only concern is the price currently listed for extra Wii controlers, at least here in Portugal:

WiiMote - € 38,99
Nunchuck - € 19,49

That's 60 euros worth of controller, which is mucho mullah... I really wanted to get an extra controller with the console, but since Zelda is priced at € 60 it's a hard call.

Anyway, are the quoted prices all over Europe this expensive?

I have vague plans for World Domination

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