Quote: "you can move the hummer when its dynamic, its just EXTREMELY (<-- not shouting) heavy, you need a grenade or something to move it, but it is possible."
Or you can adjust the physics settings by right clicking on the hummer and going down towards the bottom.
If you make the hummer weight like a pound you should be able to move it.
Making it explodable and tossing a grenade will move it...into the next world...and possibly move you there as well if you are too close to it.
Edit:You can also change the amount of ammunition a weapon will hold in the gunspec file meaning that if you make the desert eagle hold a thousand rounds you won't have to reload...which is a quick fix but I would recommend (if you know what you are doing) adjusting the frames in the reload animation via your modeling program.
Make sure you back up everything before you do anything like this.