Basically I want to alter the flashing light script so that the light flashes at random intervals (or at least appears to hehe)
;Artificial Intelligence Script
;Header
;desc = Light Flash
;Triggers
:state=0:lightoff,timerstart,state=1
:state=1,timergreater=750:state=2
:state=2:lighton,timerstart,state=3
:state=3,timergreater=300:state=0
;End of Script
is there a way to have variables in scripts and manipulate them with mathematical operations such as
x = x + 5
or something like that?
LIFE: "That thing that happens to us when we are too young to die"
~V.J.C. 2003