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FPSC Classic Scripts / Collect Objectives will result in door opening

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Hazmat Breath
18
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Joined: 22nd Nov 2006
Location: Virginia, USA
Posted: 24th Nov 2006 15:30
Hello:

My first "i am stuck" question for this board. I read the manual thoroughly and searched for threads on this board for this topic. Perhaps I missed it somewhere. Sorry if I am repeating an overused topic.

Here's my question:
Scenario: Locked door will open when player collects 4 items.
Objective: Must Collect 4 items to open locked door.
Result: Locked door opens. Player walks in and steps into win zone. Level then ends.

This is a standard "find all the items to open door and end level". approach typical for most FPS games. Is there a way to do this on FPSC?

Thank you.

Uh huh...thank you very much..
FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 24th Nov 2006 16:31
Moving to the scripts forum.

Hazmat Breath
18
Years of Service
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Joined: 22nd Nov 2006
Location: Virginia, USA
Posted: 24th Nov 2006 22:36
Ooops sorry for posting on wrong board. This prolly requires some scripting then. I hope it's not a difficult script.

Uh huh...thank you very much..
Hazmat Breath
18
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Joined: 22nd Nov 2006
Location: Virginia, USA
Posted: 25th Nov 2006 02:58
I found a thread from Benjamin 2005 back in 2005 October. I can't seem to find the script he wrote on the thread.

Uh huh...thank you very much..
bdgbdg
18
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Joined: 30th Jul 2006
Location:
Posted: 8th Dec 2006 20:36 Edited at: 8th Dec 2006 20:41
Where is the script? I could use it too...

well, I would need a different version, where a teleport is generated, any ideas on how to do this?

Project FPS - 71%
Benjamin A
19
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Joined: 31st Oct 2005
Location: The Netherlands
Posted: 8th Dec 2006 23:11
Check the top sticky on this forum..... it's there for a very good reason.

http://www.gamefun4u.nl/index.html
GameFun4U, the ultimate funtainment. Cool Games and Resources for your own games.

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