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Newcomers DBPro Corner / Can you use TrueSpace models (.cob or .asc) ?

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Barto
21
Years of Service
User Offline
Joined: 23rd Apr 2003
Location:
Posted: 26th Apr 2003 04:44
Can you use them or is there a converter to download to make them .x or .3ds ?

Also, can you use GMAX objects or convert them in any way to work with DB or DBP ?

The reason I am asking is I am pretty proficient with both.. Having played around with various versions of TrueSpace since Highschool and using GMAX to make models, since it is close to 3DS Max, but free

Thank you in advance
-Nick
www.Bartomeli.net
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 26th Apr 2003 14:27
If you are proficient with TruSpace, then surely you know you can export to 3DS!!

Thanks in advance.
All the Best,
StevieVee
actarus
22
Years of Service
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Joined: 29th Aug 2002
Location: 32 Light Years away
Posted: 26th Apr 2003 15:29
I'm pretty sure hierarchic animations are exportable from TS like Stevie said,use 3ds.

Caught by the Fuzz,well I was,still on my buzz
In the back of the Van,with my,head in my hands
Barto
21
Years of Service
User Offline
Joined: 23rd Apr 2003
Location:
Posted: 26th Apr 2003 19:12
I have TrueSpace version 3.2 can you tell me where the option to export is in this version of is it not available? Thank you

www.Bartomeli.net
Scorpyo
22
Years of Service
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Joined: 26th Aug 2002
Location: italy
Posted: 26th Apr 2003 22:44
you could use "save as" .cob
convert to 3ds with Crossroads
convert to .X with dbconv.exe
Hamish McHaggis
21
Years of Service
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Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 26th Apr 2003 22:54 Edited at: 26th Apr 2003 22:55
Yeah, you can only export from ts3 in .asc or .cob format. Lithunwrap can export both of them straight to .x or .3ds, you can also import them and export as the previous two formats.

Why the hell'd you ask me for crying out loud!?!

Athelon XP 1400 Plus - Nvidia Geforce MX400 - 256mb RAM
Scorpyo
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: italy
Posted: 27th Apr 2003 01:33
you can also export as .wrl, but i'm not sure it retains the animations

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