Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Discussion / Play Object Command

Author
Message
Ex ShinRa
18
Years of Service
User Offline
Joined: 30th Nov 2006
Location:
Posted: 4th Dec 2006 19:40
The "Play Object Command" has been giving me alot of problems recently. I have the object as a .x file and it was animated using 3D Canvas. I position the object infront of the camera and then I attempt to play the object. Although when I play it the object moves to a place almost behind the camera. And all I can see is partial peices of the animation due to the fact thats its literally inside the camera. How can I keep the model from moving to a different position when I play it?

(The animation is a simple block rotating, I know I can use commands to get the same effect but Im just testing the "Play Object" command so I can use it with my finished models/animations)

{-Sylent Studios-}
indi
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 5th Dec 2006 08:04
the object your animating might have an offset center point, therefore rotating around a wobbly axis.

load the object to location 0,0,0

position the camera back on the z axis by say 100
point the camera to location 0,0,0

check out the animation

Login to post a reply

Server time is: 2025-05-26 06:07:35
Your offset time is: 2025-05-26 06:07:35