Okay im working on a game where the levels are all 2D. But the characters are 3D Models. Im having a problem where if the player is on the far left or far right side of the screen and the down arrow key is pressed the model goes diagonally down instead of straight down.
The level is loaded by a single image pasted onto the screen. With "DRAW TO BACK" and the model's Z position at 45 in order for it to be able to move correctly. If the Z position is any lower the model will move to quickly even at a rate of 1. Am I going about this all wrong? Or is there a way to prevent the diagonal slant from happening?
{-Sylent Studios-}