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FPSC Classic Scripts / Recoil - Possible?

Author
Message
Smitho
18
Years of Service
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Joined: 23rd Feb 2006
Location: Blackpool, England
Posted: 5th Dec 2006 08:53
After searching to forums briefly, I began to wonder if recoil was a possibility. I'm sure it would be possible to make it move your mouse up a certain ammount when you click or something.
If anyone has a script, can point me to one, tell me how to do it or anything! I would really appreciate it.

Yours,
Dan.

Storm 6000
20
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Joined: 10th Oct 2004
Location:
Posted: 9th Dec 2006 14:57
recoil is just an animation as from what iv seen if you dont think the recoil is enough change the weapons animation data or make a new weapon with a new animation

Thanks
Adam
Smitho
18
Years of Service
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Joined: 23rd Feb 2006
Location: Blackpool, England
Posted: 13th Dec 2006 08:49
Its not the animation I mean... Im after the procress of as you click, the cross hairs move up... I said this in the first post.

Gamz
18
Years of Service
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Joined: 28th Nov 2005
Location: A bubble!
Posted: 13th Dec 2006 23:08
It would also be very cool if you could make the crosshairs spread out as you fire to lose accuracy.

I am a manifestation of your subconscious.
Storm 6000
20
Years of Service
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Joined: 10th Oct 2004
Location:
Posted: 13th Dec 2006 23:27
ah yes but proper recoil "effects" are modifications to the source code and so arnt posssible just yet

Thanks
Adam
Airslide
20
Years of Service
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Joined: 18th Oct 2004
Location: California
Posted: 18th Dec 2006 04:03
The recoil would require changes to the sourecode. It's really easy though, once Lee releases the new source code I could add it to my FPSC Weapons Mod I have planned (I also did the crosshair enlarging+recoil in my DBP Nvidia entry, so it shouldn't be hard to put in FPSC)

xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 18th Dec 2006 04:13
I know what he's talking about. I recently played a shooter where the mouse simulated weapon rise when you held the trigger down. In order to stay on target, you had to pull the mouse down.

I'm not familiar with the weapon files so I don't know how, if able, to accomplish that.

Best.

I'm sorry, my answers are limited. You must ask the right question.

Les Horribres
19
Years of Service
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 18th Dec 2006 18:04 Edited at: 18th Dec 2006 18:04
Recoil...

Well, the only way I know that can alter the players view is teleporting it to an entity. Unfortunatly, I only know how to change the ordinate value, not the absessia.

You could move the player up and let him fall to the ground... THAT might work...

If you fear speaking for yourself, make use the words of others while discovering your own voice.

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