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FPSC Classic Scripts / dying and respawning

Author
Message
DieRider
18
Years of Service
User Offline
Joined: 17th Dec 2005
Location: Sewers of Sydney
Posted: 5th Dec 2006 12:23
Hey i wanted to know if say there was a checkpoint in front of a room with a boss, and you die killing the boss guy, instead of respawning at the checkpoint and resuming the assault where you left off (as in you shot him down to half health so you come back and hes on half health), could you make something where when you die it goes back in time to when you walked into the checkpoint area. Kind of like an autosave at the checkpoint, then auto loading when you die, at the last save(which should be at the checkpoint quicksave).

As far as ive seen on these forums, you have to save by bringing up the menu(or is there an autosave script somewhere?), but coult autoloading also be possible?

This would improve gameplay (well at least for me anyway).

thanks

For no real reason
Conjured Entertainment
AGK Developer
19
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 5th Dec 2006 20:43
Quote: "As far as ive seen on these forums, you have to save by bringing up the menu(or is there an autosave script somewhere?), but coult autoloading also be possible?"

Just push the F6 key for a quicksave to slot one.

Don't forget to visit Conjured Entertainment
DieRider
18
Years of Service
User Offline
Joined: 17th Dec 2005
Location: Sewers of Sydney
Posted: 6th Dec 2006 03:24
Could there be a trigger zone with a script that autosaves when you walk into it?

2.2GHZ AMD AM2 Dual core 2GB DDR2 RAM, Sapphire ATI X1900GTO 20" 5ms monitor. 5.1 SS
Conjured Entertainment
AGK Developer
19
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 6th Dec 2006 07:20
I haven't been able to get it to work by calling it in a script.
Seems that the savegame is internal via F6 or ESC keys.

Not to say it can't be done, but I haven't had any luck trying.

Don't forget to visit Conjured Entertainment
Les Horribres
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 6th Dec 2006 07:28 Edited at: 6th Dec 2006 19:40
Quote: "it goes back in time"

Okay, just let me heat up my flux capacitor

Quote: "Seems that the savegame is internal via F6 or ESC keys"

[Mod Edit] Open setuplevel.fpi and read a few lines.


Oh, note "real" but

:plralive=0:spawn=reallycoolenemy

and allow only one spawn... perhaps. Another "perhaps" is to add in a

:activated=1:destroy into the enemy

Wisemen are hard to find, they are tarnished by sayings and quotes that are not of their true nature.

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