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FPSC Classic Models and Media / Crosshair Give Away but first a question

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5hunter6
18
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Joined: 23rd Jul 2006
Location: Looking at the screen, same as you
Posted: 7th Dec 2006 00:45 Edited at: 7th Dec 2006 00:45
I am making a free crosshair pack but I don't know if this is the right size i have made two versions, one small and one big. I need some feedback...

I will release this before christmas. (Or at least i'll die trying )

Forgot the screens LOL

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5hunter6
18
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Posted: 7th Dec 2006 00:46
Here is the other size

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RedneckRambo
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Location: Worst state in USA... California
Posted: 7th Dec 2006 01:10
What I'm doing for my free crosshairs is that I make the canvas size 63x63 and using the whole thing comes out as a good size.

With those two, I think the bigger of the two looks better and you can see the details a little bit better. The first one seems too small.

P.s. That is a good crosshair! Are you using the Gimp?

Tiggle bitties you say? What is that?

I don't know.
Airslide
19
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Joined: 18th Oct 2004
Location: California
Posted: 7th Dec 2006 01:12
I think 64x64 is a bit more 'standard', but I guess it doesn't matter much anymore (when I was still modding Wolf3d - which I occasionly still do - we were limited to the engine's 64x64 sprites until a genius finally came up with a way to expand it to 128x128)

Candle_
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Location: kindergarten
Posted: 7th Dec 2006 01:56
One I did and it is 64x64


steal it I don't care.

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5hunter6
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Location: Looking at the screen, same as you
Posted: 7th Dec 2006 02:12
@jenkins I am using photoshop and doing it by hand

I will take you suggestion that it is a little big and instead of using 100 X 100 i will use 80 X 80, i know it isnt 64 X 64 but i think 80 X 80 will be good thanks for the input

RedneckRambo
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Posted: 7th Dec 2006 02:22
Yes! Someone took my semi-advice. Yeah 100x100 is a little big, 80x80 should fit perfect for that crosshair

Tiggle bitties you say? What is that?

I don't know.
Silent Thunder
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Location: The Ship
Posted: 7th Dec 2006 02:39
nice looking crosshair, i like the bigger one.

5hunter6
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Location: Looking at the screen, same as you
Posted: 7th Dec 2006 03:10
Thank you for the comments. This is the first time i've tried to do something for FPSC and actually gotten more than 1 good comment. Thank you everyone!

AaronG
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Posted: 7th Dec 2006 04:03
its A'ight.

Screwed Over
18
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Posted: 7th Dec 2006 16:50
its alright, extremely simple though.if you're thinking about selling the pack don't bother, most people here will probably make their own ones which look almost the same, and if the stuff in the packs are c*** locrain (i think it was him ) will probably duplicate it and give it away free.

meaning no offense
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Locrian
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Location: Burton Mi.
Posted: 7th Dec 2006 17:05
No idea what screwed over was trying to say cause I don't think he mentioned selling them.

But for a word on the cross hairs. I realize you guys can make things 100x100 or 80x80 but you do realize this makes the engige work harder don't you? See the reason things use 64x64 or 128x128 is becasue its divisible by 16 which is the standard for everything. It may not be allot but if something is having to times itself by 3.942523452346245623453452342625745 instead of 4(like 64) it adds load to the engine(you take 4 x 3.942523452346245623453452342625745 and I'll take 4x4 and we'll see who can do it faster). Be it little or not. All of these things end up in the end, along with scripts and moving vertex and poly count and on and on, to the games speed. Rules are ment to be broken in some cases...but theres a reason you never see games like Fear or HL2 or Call of Duty etc, etc breaking certain rules. I can force fpsc to use a texture thats 361x523 but that don't mean it's right. Remember....divisible by 16 guys........always.
Screwed Over
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Posted: 7th Dec 2006 20:13
he didnt mention how he was gonna distribute them, so i was commenting if he was thinking about selling them.

and thanks for the advice on the crosshairs, i can use that myself

5hunter6
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Posted: 8th Dec 2006 00:32
Actually screwed over i mentioned in my very first post that it would be a free pack.
Quote: "I am making a free crosshair pack but I don't know if this is the right size..."

I will change my size to 128 then Locrian thanks for the advice

Screwed Over
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Posted: 8th Dec 2006 14:55
oh yeh, sorry when i posted i had a headache and had problems reading.

appreciating the effort

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