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vorconan
17
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Joined: 4th Nov 2006
Location: Wales
Posted: 7th Dec 2006 22:05
Here's my M16 rifle, any comments appreciated.

Screenie 1

so what's the job?

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vorconan
17
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Joined: 4th Nov 2006
Location: Wales
Posted: 7th Dec 2006 22:05
Screenie 2

so what's the job?

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vorconan
17
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Joined: 4th Nov 2006
Location: Wales
Posted: 7th Dec 2006 22:06 Edited at: 7th Dec 2006 22:14
Screenie 3

so what's the job?

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RedneckRambo
17
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Joined: 19th Oct 2006
Location: Worst state in USA... California
Posted: 7th Dec 2006 22:08
you didn't post a screeny for screeny 3.

Looks pretty good, change the texture though. Other than that it looks good.

Tiggle bitties you say? What is that?

I don't know.
vorconan
17
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Joined: 4th Nov 2006
Location: Wales
Posted: 7th Dec 2006 22:19
sorry, the screenie is up there now, i am useless at uvwrapping and texturing so i can't really do anything until i find a really good tutorial, here's the model with a basic metal texture, it has been lit up a bit so you can see the detail

so what's the job?

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RedneckRambo
17
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Joined: 19th Oct 2006
Location: Worst state in USA... California
Posted: 7th Dec 2006 22:30
That is a pretty good model! It's all good, I don't know how to texture (unless its on photoshop, but I don't have it), uvmap, model, script. Right now all I can do is.... hmmmm, let me think about this. I can make crappy crosshairs and I have a good imagination.

Tiggle bitties you say? What is that?

I don't know.
vorconan
17
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Joined: 4th Nov 2006
Location: Wales
Posted: 7th Dec 2006 22:33
i have photoshop cs, but the tools, interface and everything is too complicated, i really don't like it, the only problem is...it's the program which gives the best results so i'll have to learn

so what's the job?
AaronG
17
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 7th Dec 2006 22:53
oh 4 a texture? UV MAP. UV MAP.

just look at my sig for some extra advice.

masterchief 193
17
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Joined: 21st Nov 2006
Location: With the Knights who say Ni
Posted: 8th Dec 2006 00:13
That looks really good!!

FPSC ROCKS!!
Airslide
19
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Joined: 18th Oct 2004
Location: California
Posted: 8th Dec 2006 01:29
The grip seams a little off and I beleive the clip should be straight, or at least my father's was in Vietnam...he prefered the M14 though...

KeithC
Senior Moderator
18
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Joined: 27th Oct 2005
Location: Michigan
Posted: 8th Dec 2006 01:36
The 15-Round Clip is straight (and shorter); the 30-Round Clip is curved slightly.

Silent Thunder
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Location: The Ship
Posted: 8th Dec 2006 03:09
nice gun, it needs a texture, and i think you should make the silencer a bit more detailed.


Get my Mega Segment Pack for free, be one of the first 5 to post
vorconan
17
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Location: Wales
Posted: 8th Dec 2006 21:45 Edited at: 8th Dec 2006 21:46
@ airslide and fredp

i thought it was straight, i was looking at a very weird reference image and it looked a bit off, thanks for that

@ silent thunder

is that a silencer? lol

so what's the job?
vorconan
17
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Location: Wales
Posted: 8th Dec 2006 21:58
here's it with the straight clip

so what's the job?

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vorconan
17
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Location: Wales
Posted: 8th Dec 2006 21:59
here's it when textured a bit

so what's the job?

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Maxim999
18
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Joined: 12th Apr 2006
Location: In my Room
Posted: 9th Dec 2006 18:17
cool one .. what program did u use to make it .. currently im trying to figure out 3DSM8 (HARD TO USE)

RayserOnline -Planning still-
http://forum.thegamecreators.com/?m=forum_view&t=90028&b=20
ultraplex
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Location: cyberspace
Posted: 9th Dec 2006 18:32
ya texture is a bit pants but the model looks good....

Never eat yellow snow
Airslide
19
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Joined: 18th Oct 2004
Location: California
Posted: 9th Dec 2006 18:53
Quote: "The 15-Round Clip is straight (and shorter); the 30-Round Clip is curved slightly"


Ah, that explains it then. He never told me how much ammo was in it, never asked though. The only bannana clip he used was on an M1 Carbine, and he said you had to be careful on full automatic if you wanted to use the thing again - or your face for that matter

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