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FPSC Classic Models and Media / Hazmat got Owned!

Author
Message
AaronG
17
Years of Service
User Offline
Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 9th Dec 2006 01:59
Hey i fig'd what the heck ill just post this.

I made a posed hazmat with that tut from whoever with milkshape.
Then I ripped the body away from the arm and made 2 seperate .x files with the default textures. Check it out.

(i made the arm dynamic so you can pick it up and throw it )

Finally gore in FPSC...



w00t knees even bent!


I did this with the trial version of milkshape.
I also used "lithunwrap"... which I don't think is trial..i think its free. I am also looking for some Milkshape modelling tutorials too, if anyone knows a good site...

-AaronG
(if you have model pack 4, you can e-mail me and ill email you this .x model-which i think is legal...right?)




Jourdan
18
Years of Service
User Offline
Joined: 15th Aug 2006
Location:
Posted: 9th Dec 2006 02:03
awesome!

Dangdut is a music of my Country
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 9th Dec 2006 02:06
This is good when you need someones hand (fingerprint) to open a security door!

The forum provides a means to hide our true identity. Too bad we always screw up and let it be seen.

xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 9th Dec 2006 02:12
http://forum.thegamecreators.com/?m=forum_view&t=94818&b=24

The forum provides a means to hide our true identity. Too bad we always screw up and let it be seen.

AaronG
17
Years of Service
User Offline
Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 9th Dec 2006 02:17
hey xplosys, i love your site.

xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 9th Dec 2006 05:21
Thanks. I'll let it know, but I think it's seeing someone.

Best.

The forum provides a means to hide our true identity. Too bad we always screw up and let it be seen.

Airslide
19
Years of Service
User Offline
Joined: 18th Oct 2004
Location: California
Posted: 9th Dec 2006 05:38
Good to see someone's using the tut

filya
18
Years of Service
User Offline
Joined: 23rd Aug 2006
Location: USA
Posted: 9th Dec 2006 05:56 Edited at: 9th Dec 2006 05:57
Quote: "Thanks. I'll let it know, but I think it's seeing someone."


nice one!!



Aaron, nice work. Why dont you try and make the hand into a weapon??

Also, do I notice an triangle on the hand which needs reverse vertex order?

-- game dev is fun...but taking up too much time --
Locrian
18
Years of Service
User Offline
Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 9th Dec 2006 06:40
I like this...nothing like the Splinter Cell deal of using body parts for keys....."Pardon me? Are you using that head?"

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