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Geek Culture / Commodore 64 programming

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Commodore kid
18
Years of Service
User Offline
Joined: 3rd Jun 2006
Location: Staffordshire, England
Posted: 11th Dec 2006 20:06
dus anyone kno where i can find tutorials on how to program the commodore 64s basic?

try my computing forums at
http://computermouth.jconserv.net
Van B
Moderator
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 11th Dec 2006 21:45
This will probably help, but what you really need is that original manual, that had all sorts of cool stuff in it.

http://www.infinite-loop.at/Power64/Documentation/Power64-ReadMe/AA-C64_BASIC.html

''Stick that in your text and scroll it!.''
Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 12th Dec 2006 08:46
I bet Lee Bamber would be the guy to answer this question.

Cash Curtis II
19
Years of Service
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Joined: 8th Apr 2005
Location: Corpus Christi Texas
Posted: 12th Dec 2006 09:10
I used to program the 64.

Personally, I'd use Google.


Come see the WIP!
Kevin Picone
22
Years of Service
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Joined: 27th Aug 2002
Location: Australia
Choccy monster
17
Years of Service
User Offline
Joined: 25th Nov 2006
Location:
Posted: 12th Dec 2006 13:03
10 for a = 0 to 255
20 poke 53280,a
30 poke 53281,a
40 next a


I think my memory serves me well.

Oh, and dont forget sys 64748


Ahh, looks away with fond gond memories.

A choc a day keeps the doctor away
Commodore kid
18
Years of Service
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Joined: 3rd Jun 2006
Location: Staffordshire, England
Posted: 13th Dec 2006 20:09
Dus anyone know any tutorials to make games?

try my computing forums at
http://computermouth.jconserv.net
Cash Curtis II
19
Years of Service
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Joined: 8th Apr 2005
Location: Corpus Christi Texas
Posted: 14th Dec 2006 03:09
I love the C64, and I have an emulator on my computer so I can occasionally play a game or two. However, I find that being actively nostalgic with technology isn't useful. I don't really see the point of writing C64 games. That seems like trying to build a house with a stone hammer.


Come see the WIP!
Raven
19
Years of Service
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Joined: 23rd Mar 2005
Location: Hertfordshire, England
Posted: 14th Dec 2006 04:15
I personally find the skills required to develop old C64 games quite useful, as it allows people to understand not only the high-language useage but also low-level programming as well in order to squeeze more performance out of what they have.

Some very good skills that while might not be widely used today allow people to learn the skills that help them to programmer more wisely and understand the fundimentals of what is going on behind the scenes.

But then again that's just my view, and I'm sure there's a huge number of people waiting in the wings to disagree.

I don't know of any tutorials for the system, but I'm sure that some of our older folk around here who used to love the system wouldn't mind working on some code if you asked them. I'd provide some, but it'd mean learning C64 BASIC I never programmed on the machine; only used a friends from time to time.

Intel Core 2 Duo E6400, 512MB DDR2 667MHz, ATi Radeon X1900 XT 256MB PCI-E, Windows Vista Business / XP Professional SP2
Hobgoblin Lord
19
Years of Service
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Joined: 29th Oct 2005
Location: Fall River, MA USA
Posted: 14th Dec 2006 05:22 Edited at: 14th Dec 2006 05:29
Somewhere around here I have a book on C64 assembly, think it is in the cellar remember it in a box I was moving before. If you are really serious about programming on the 64 I can take a look for it. Pretty sure I have some other books on writing Geos applications and a few basic books as well.

SID chips rule to this day

EDIT
found this.
http://cgi.ebay.com/Commodore-64-Programming-Book-Mapping-the-C64_W0QQitemZ140062905299QQihZ004QQcategoryZ74945QQssPageNameZWDVWQQrdZ1QQcmdZViewItem

http://www.cafepress.com/blackarrowgames
Check out my great stuff here
flibX0r
21
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Western Australia
Posted: 14th Dec 2006 06:24 Edited at: 14th Dec 2006 06:24
I've got the entire manual, along with a few books on games programming for the C64. But sadly my 5 1/4" drive is dying a slow and crunchy death.

Personally have been using it for robotics programming

Big whorls have little whorls which feed on their velocity,
Little whorls have lesser whorls and so on to viscosity. - Lewis F. Richardson

Also, my website has no content. But it looks perty

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