I came across this posting. It was posted on the planet unreal website. Probably by one of the team at Legend. Its about the sequel to Unreal 2. PLEASE, ignore if you don't want to know yet. They are looking for a level designer, static mesh creator (3d artist) and texture artist. If you have the skills why not take up the challange. Looks like it will be a really good Epic Adventure, it relates to what happened at the ending of Unreal 2.
Aftermath - A single player episode
***SPOILERS for UNREAL 2 CONTAINED IN THIS DOCUMENT***
With the loss of Aida and his other crew, Dalton becomes depressed and decides to drop his Marine reinstatement for a life of drinking. Three years pass and still Dalton continues to drink--his status as a hero and saviour slipped off the radar and he is now considered the local drunk. At one point he was telling Izaak not to go back to the bottle, now he himself is stuck with the same problem. Nothing could have prepared him for what was about to come.
Midnight, Daltons Place
-----------------------
/A message awaits on his computer--the screen flashes "Message Received" while illuminating the walls and objects scattered over the metallic table/
Dalton walks into his home, stumbling over his clothes and chairs and ends up tripping on his CAR and falls face first into his Cyber-Maxim magazines. He shakes it off and searches for a place to rest. He finds his black computer chair. He notices a new message has been received and opens it:
[Item: 4545 of 4548]
[Title: Alive]
[Size: 5.6gigabyes]
[Type: VidEx 4.5 format]
John double clicks his mouse, not knowing exactly what he had done...
"John, I hope you get this message--I'm sure you are still alive and I hope to god, for our sake, that you are. This is Aida. I know it sounds crazy, but you have to believe me. The Atlantis you saw that exploded was a clone. When we went to evacuate you and the remaining marines, we hit a warmhole and as we entered it another ship just like the Atlantis came flying out. And it was strange because the debris next to our ship also cloned--it's almost as if the wormhole was a cloning device of somesort or was at least connected to something greater. But that is besides the point--we are alive. Ne'Ban, Izaak and I are alright. A little hungy, but we are ok. This part of space we are in is new to us. Dozens of ships have flown passed us over the past few hours. I tried to get a connection with their communication network but nothing came up. We recorded video of the ships passing by and judging from this footage, the ships were of high calibre--they contained many weapons and missles. Also one read - Soldiers on the side with the number 45 66 334 next to it. At least we aren't alone, but we will continue to search for more information. If you get this, please come for us--The communication network routing code is 00992. However, you must travel to the Source planet, because the technology there is currently the only technology to be able to conneect to that routing code. Good luck and we hope to hear from you soon."
Transmission Complete
"What the hell-it's just the booze, I must be drunk-I need sleep" John says in a stuttering voice
The next morning, John finds himself on the floor next to his dirty underwear with the thought of Aida's message still with him. He gets up and runs to his computer and finds the message is still there...
"So it wasn't a dream--Aida is really alive! I must find her."
Join John Dalton in a totally new story which expands the already excellent story of Unreal 2. This project is geared towards gamers who want more out of Unreal 2 as it's a continuation of the existing story.
New features include:
-Driveable vehicles *Possible*
-New weapons
-Completely new and improved levels
-More intense combat and situations
-Commander Mode - Drop supplies and weapons on the battle field in real time.
These features are simply on paper at the moment and are things we want to incorporate if possible. We believe it will heighten the overall Unreal experience.
Currently I' am in need of a level designer, static mesh creator (3d artist) and texture artist. If you are interested in this project or want to know more, please email me at: agent_empire@yahoo.com
The full, edited, story is currently in development and will be available on the website once it goes live.
Thanks
Life is like surfing in the ocean, one minute you are on the crest of a wave, the next you are caught in the trough...