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Geek Culture / Games we never want to see.

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Manic
22
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Posted: 16th Dec 2006 11:05 Edited at: 16th Dec 2006 11:06
i wish i'd never played the FPS based on stevie wonder

I don't have a sig, live with it.
APEXnow
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Posted: 16th Dec 2006 11:31 Edited at: 16th Dec 2006 11:33
Slight change in direction, but I do not ever want to see a game based on the original "Night Trap" for the Sega CD. This was supposed to be cutting edge movie type stuff, and ended up being quite possibly one of the worst games ever to grace itself upon the console market.

[EDIT] http://en.wikipedia.org/wiki/Night_Trap

Paul.

Seppuku Arts
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Posted: 16th Dec 2006 11:31
Quote: "i wish i'd never played the FPS based on stevie wonder"


Was it difficult? I mean, well Stevie Wonder is blind

"Cut down the gods if they stand in your way" - Yamamoto Tsunetomo
Jeku
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Posted: 16th Dec 2006 11:38
Quote: ""Night Trap" for the Sega CD"


Hahaha--- I have that game for the Sega CD and it is as bad as they say it is

Hobgoblin Lord
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Posted: 16th Dec 2006 17:14
Quote: "i wish i'd never played the FPS based on stevie wonder"


Yeah but I bet your Frame Rate was awesome

Quote: "and ended up being quite possibly one of the worst games ever to grace itself upon the console market."


3 words



Though it was PC

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Manticore Night
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Posted: 16th Dec 2006 17:45
Quote: "I personally would never like to see "My Little Pony Stable Simulator" made. I can't think of anything more disturbing."
Well, then you obviously havn't thought of "My Little Pony's Bloody FPS Rampage".

It's amazing how much TV has raised us. (Bart Simpson)

Zaibatsu
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Posted: 16th Dec 2006 17:45
Quote: "Well, then you obviously havn't thought of "My Little Pony's Bloody FPS Rampage".
"


that sounds fun.

"If it weren't for monsoor here, this town wouldn't be here, and that kid would never grow up to lie about texas!"
Cian Rice
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Posted: 16th Dec 2006 18:07
Never want to see :

Drake of the 99 Dragons 2
Azurik Rise of Perthia 2
Final Fantasy X-2--2
BomberMan Act Zer0 - 2

Matt Rock
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Posted: 16th Dec 2006 19:49
Quote: "the original "Night Trap" for the Sega CD"

I had the 3DO version of that... and Psychic Detective, both were real gems

Quote: ""i wish i'd never played the FPS based on stevie wonder"

Yeah but I bet your Frame Rate was awesome"

I literally laughed out loud for the first time in at least three days when I read that!


"In an interstellar burst, I'm back to save the universe"
Gil Galvanti
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Posted: 17th Dec 2006 01:12 Edited at: 17th Dec 2006 01:18
Quote: "I want a game to play and a world I could never see otherwise."

But even if it's a realistic game, it's often not something you could see or do otherwise. Can you go back in time and fight in WWII? Can you fight in a war without fear? Can you shoot people in real life without consequence? Not only FPS's, but other games, like NFS, could you street race without the risk of injury or arrest? Or an RTS, can you command an entire civilization?

EDIT: Doh, was responding to first page, oh well. And I agree about America's Army being a fun game, while I like some other FPS's, like Battlefield for the fun factor, I like AA for the realism and the difficulty. If you get shot it's not like "Oh crap, now let me pull out my medic pack and heal myself, it's like, oh crap, I wonder if I'll bleed to death, I need a medic to stop the bleeding. And you don't think "yay, I shot someone who will respawn right next to me in 15 seconds again", it's bigger deal because they are out for the entire round. And other FPS's seem like they try to use gun's being unrealistically inaccurate to make up for other difficulties of shooting a gun, but AA is more realistic with an accurate kick, accuracy, and other aspects of it. Okay, enough of my ranting on online FPS's .

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Bizar Guy
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Posted: 17th Dec 2006 03:33 Edited at: 17th Dec 2006 03:42
Quote: "I'd love to see Myst made into an FPS-style game, but without the "shooting" bit of course."

...Sooo, an fpa (first person adventure). Yes, I'd like that also; you can do it in myst 5, so they did eventually get around to it. But you can't have an fps without shooting (First Person Shooter).

And when I said WWII games, I simply mean I never EVER want to experience it. I don't care how immersive it is. That's not the kind of thing I want to be immersed in. I don't ignore everything that's realistic, but I'm not playing a game so I can kill people. If there were more realistic games that didn't involve shooting everyone, I'd probably have many more of them. Obviously, this is only my view, and of course not held by many gamers. Again, the main reasons I don't play WWII games can't be stated here, as it violates the AUP I'm pretty sure.
In the end, I don't WANT to experience WWII, and never will. It has nothing to do with fps's being bad games.

Matt Rock
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Posted: 17th Dec 2006 04:20
Would you play a game that had shooting in it, but wasn't necessarily focal to playing the game? I'm working on a game like that right now, designing it anyway.


"In an interstellar burst, I'm back to save the universe"
Gil Galvanti
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Posted: 17th Dec 2006 04:47
Quote: "but I'm not playing a game so I can kill people."

There exists such a game? .

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Agent Dink
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Posted: 17th Dec 2006 05:21
Well thats the same with Counter-Strike. If you die, you may be sitting there for up to 3 minutes or so... just watching. It's a game where you really need to be cautious and stealthy. It's one of the only games I have played where you really have to listen for footsteps or a reloading gun around the corner.

Quote: "you also get a really great feeling if you manage to take out more than 1 or 2 guys"


It's awesome in CS to take out 3 to 4 guys. You know you did your part and even if you died it was all worth it.

Sometimes the only way over a wall is to pile up enough bodies to climb over - Dave W.
Hobgoblin Lord
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Posted: 17th Dec 2006 05:52
Quote: "There exists such a game? ."


Construction style games, ala tetris etc

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Matt Rock
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Posted: 17th Dec 2006 22:44
I prefer Rainbow Six. If you're shot in the leg, you limp. If you die, you're dead and sit around waiting for the next round, and the dead can't communicate with the living. To me, that was awesome to have finally seen it in a game, and to my knowledge, the original Rainbow Six was the first FPS game to encorporate wounds like that (and how many have done it since?)


"In an interstellar burst, I'm back to save the universe"
Code Dragon
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Posted: 19th Dec 2006 01:00
I don't like playing FPS games very much. How can blowing someone's head off be fun, it's just sick. Any game that makes you battle constantly, it just gets boring. The same old attacks, just pressing a button over and over again. We need to see more games like the N64 Rareware games, they have a very strong design, a great balance between quests and battling, and the best part is that because there's so many items out there that you need to open a new world, you only have to do the fun quests.

All linear games, yuck. Life isn't linear, and you shouldn't force players to go through a plot that they don't like. Let you players determine their own destiny.

Life simulation games, like the Sims, are probobly the worst game genre ever created. Computers give you the ability to to create any reality you can imagine, and you choose to recreate what we already have? How is that entertaining? Who wants to waste their life in a game character's body in a world exactly the same as ours?

Jess T
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Posted: 19th Dec 2006 01:26 Edited at: 19th Dec 2006 01:31
Haha, that wikipedia page for Night Trap is funny

Quote: "Claim to fame

Night Trap was ranked the 12th "Worst Video Game of All-Time" in an Electronic Gaming Monthly article."


[EDIT]
This is hilarious!
[/EDIT]

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Crazy Ninja
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Posted: 19th Dec 2006 02:14
@Jess T - Hehe thats pretty funny.

indi
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Posted: 19th Dec 2006 04:22
I have to say there is a tendency here to be either REALISM or FICTION in regards to game play and graphics. I like both, but lean towards FANTASY / CARTOON, or at least someones personal style over realism. I think realism is pushing the boundaries of visual stimulation, however that doesn't mean the concepts cannot be used in cartoon-esque / fantasy settings. Perhaps there is a push towards how real something can appear to be perceived is pushing the realists into ever more powerful systems and ever more graphical techniques. When it is very real looking there is an astonishment factor that makes you keep playing.

The worst games I would not like to see are the ones that end up with a few options at the very crescendo of the game.

FPS games that only one weapon is worthwhile at the end, and using a trick jump off a wall to skip out on being hit.

Fantasy games where half the spells at the end of the game are useless, Only a handful of items are worth keeping.

RTS games where 50 of one unit always wins or a stepped pattern gets you in the winning seat.

Puzzle games that dont expand on the original idea for 100 levels.

Online Gaming that doesnt involve disecting real life hackers from real genuine players

Fair Game Play or a sense of loyal play, insults thrown around like NOOB and PWNED are just physiological taunts from other inept kiddies. Competition is fine but not if its directed in that way.

Re incarnations of real life events, like World Wars and Countries in War, dont do much for me, its cashing in on whats happening now. I love a good game of COD every now and then but spend 50 hours a week shooting people and see what it does to you.

Map amounts vs price, 30 map levels for say $50 is not enough, most of us can punch a game down in about 2 days of gameplay, more levels, less repetition.


What I would like to see is Peter Moulinex complete the game engine he was making as a demonstration that was pure ray casted, this allowed for dust in the atmosphere and no visible polygons within the game environment.

Spore is another type of Game genre id like to see, crossovers of many game types but compiled in a way thats congenial to the games layout.

Raven
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Posted: 19th Dec 2006 05:08
Quote: "Map amounts vs price, 30 map levels for say $50 is not enough, most of us can punch a game down in about 2 days of gameplay, more levels, less repetition."


This is something that's begining to get to me about modern games.
We pay more, and get less.

I know that media is now taking longer and more room, meaning there is less possibility of extremely long games; but still the last two games I've played and truely enjoyed were Tomb Raider: Legend and Gear of War.

Both of, which left a very bad taste in my mouth after completing because it can be done in an afternoon. Although they try to extend the life of the game with the achievements system, and always pushing you to get more from the limited size of the games - fact is you're playing through the same levels over and over until you get bored.

When you've had a game a week and you've put it down because you feel like it's getting too repetitive there is a serious problem.
My lass told me "how can you not find the graphics on Gears of War truely amazing", my response was; the gameplay is what I found awesome about the title, the graphics were nice but still didn't make the game anywhere near as awesome as the gameplay did.

More can be done with this generation of games, not just in the likes of Spore; but what can be achieved in general. Just hope that more developers start to think about how they can push genres rather than how they can make their existing games look better.

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Thraxas
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Posted: 19th Dec 2006 07:00 Edited at: 19th Dec 2006 07:00
Quote: ""Night Trap" for the Sega CD""


I bought that game and then had the living daylights kicked out of me on the way home by some ginger kid and his 3 mates who then proceeded to nick it... So I'll never know how bad it was...

I don't want to see fifa '08, cricket '08, madden '08, or any other EA rip off games... WHY do people keep buying these games every year...

'Dawn of the Fallen Angel' coming soon(ish)...
Jeku
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Posted: 19th Dec 2006 09:32
Quote: "I don't want to see fifa '08, cricket '08, madden '08, or any other EA rip off games... "


Nobody's forcing you to buy them

It's all about consumer demand. 20 million people actively purchased Madden '07, so obviously there will be a Madden '08.

BTW--- how are they rip off games? Just wondering.

I'm really looking forward to what else developers will be using the unique Wii controllers for. I just bought Elebits last weekend and haven't put it down since--- it's the first game I've seen on the Wii (and I've played them all) that uses the Wii-mote's full 3D control functionality like a real extension of your arm.

Benjamin
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Posted: 19th Dec 2006 09:44
Quote: "I bought that game and then had the living daylights kicked out of me on the way home by some ginger kid and his 3 mates who then proceeded to nick it... So I'll never know how bad it was..."

I bet you never realised until up to this point that they were doing you a favour.

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Thraxas
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Posted: 21st Dec 2006 07:46 Edited at: 21st Dec 2006 07:47
Quote: "Nobody's forcing you to buy them"
You're right and I don't ...

Quote: "BTW--- how are they rip off games? Just wondering."


Well I just think that these particular EA games (sport games) do very little each year in terms of innovation. They often only add one new feature, sometimes one which isn't any good (one touch control anyone), and some improved visuals and bang there's your new game... I think they should spend a bit more time on each game and make something really good instead of just above average... EA are not the only company guilty of this it's just as they dominate the shelf space so you see it more... I see less and less original titles on the shelf and more and more EA Games *owns everything* (said in frightening child's whisper)...

'Dawn of the Fallen Angel' coming soon(ish)...
Hobgoblin Lord
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Posted: 21st Dec 2006 08:52
Quote: "Well I just think that these particular EA games (sport games) do very little each year in terms of innovation. They often only add one new feature, sometimes one which isn't any good (one touch control anyone), and some improved visuals and bang there's your new game... I think they should spend a bit more time on each game and make something really good instead of just above average... EA are not the only company guilty of this it's just as they dominate the shelf space so you see it more... I see less and less original titles on the shelf and more and more EA Games *owns everything* (said in frightening child's whisper)..."


While I don't buy FIfa or Cricket????? I do get Madden and I say BS, Each year is drastically different. Take a look at the plays and the AI for them alone, that has to take a ton of time. Plus now the players textures and builds have gotten much closer to their real life counter parts. Hundreds of new players to add each year= tons of additional artwork new animations etc. play 06 and 07 and the difference in the AI is drastic. If you don't like EA for their exclusive rights fine, but say it, the games get better every year and I never get the feeling they are just reskinning the game.

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Van B
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Posted: 21st Dec 2006 09:50
To be fair I think EA are growing out of that stale early noughties period, when they'd release Fifa '05, then Fifa world cup '05, then Fifa european assault '05.... There was a time when we had a good 2 years of this on XBox and PS2 - with next gen they have an envelope to push, so they're moving forward again. Even on the DS, Fifa has improved over the 2 games, graphics are nicer on Fifa 07, so as long as they keep in those habbits there's no problem.

I think they should definately make NHL for the DS, using the stylus to guide the player and the d-pad to hit the puck (maybe left trigger for shoot) - I think using the stylus to sweep around the rink would be very cool, nice and fluid, the way 'the hockey' should be.

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Thraxas
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Posted: 22nd Dec 2006 02:11 Edited at: 22nd Dec 2006 02:14
Quote: "If you don't like EA for their exclusive rights fine, but say it, the games get better every year and I never get the feeling they are just reskinning the game."


I don't care if EA have exclusive rights... I'm not worried if my player is called David Beckham or D Backhim... I used to get Madden. More plays and including new players and tinkering with the AI doesn't drastically improve the game... well not in my opinion, we are obviously looking for something different in games... I don't see the point in forking out $100 (which is how much new games cost in Australia) each year for essentially the same game... I need more bang for my buck than those yearly sports game give me... Have you played Medieval: Total War and the sequal Medieval II: Total War... That's the kind of improvement I want in a sequel whether it's an RTS, FPS or sports game....

I also wasn't exclusively bagging out EA Sports games either, it's just EA currently dominates the market... I also think Konami need to pull their fingers out when it comes to Pro Evo, instead of trying to keep up with Fifa and pumping out a new game every year they should work on what made it so special in the first place... Even GTA is a disappointment to me... I've loved GTA since I played the demo of the original on the PC but while playing Liberty City Stories I just felt that I had seen it all before and didn't enjoy it as much as I thought I would...

Quote: "Plus now the players textures and builds have gotten much closer to their real life counter parts."
Making the graphics prettier doesn't improve the game in my opinion... be honest after you get over the initial, wow that looks awesome... you kind of forget about the graphics anyway... My friends and I still crack out the super nintendo to play 4 player super bomberman... We don't play that for it's graphics that's for sure but for the awesome gameplay...

This is obviously something that we will never agree on... you are happy with what EA does (at least with regards to Madden) each year and I am not... and I'm in the minority because when they come out the games fly to the number spot in the charts...

'Dawn of the Fallen Angel' coming soon(ish)...
Jeku
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Posted: 22nd Dec 2006 02:26
Quote: "Have you played Medieval: Total War and the sequal Medieval II: Total War... That's the kind of improvement I want in a sequel whether it's an RTS, FPS or sports game...."


What you are asking for each year for a sports title is simply too much, seriously. EA Sports' games are (most of the time) improved quite a bit from year to year, including new modes and gameplay features. But in the end, the sport *does not change*. A fictional game like Medieval or Starcraft can have major changes between games because they are not bound by IP restrictions.

By the way, I'm trying to be as unbiased as possible. I may be working on these games myself, but that's not affecting my point of view.

Thraxas
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Posted: 22nd Dec 2006 03:40
Quote: "But in the end, the sport *does not change*.A fictional game like Medieval or Starcraft can have major changes between games because they are not bound by IP restrictions. "
I see your point and I probably do want too much...

'Dawn of the Fallen Angel' coming soon(ish)...
Saikoro
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Posted: 22nd Dec 2006 06:52
I think that the EA sports games are doing just fine. I loved every single one I played since John Madden Football '93 on the SNES, and although there is no drastically changing a sports game (and why would you, when what we've got is fantastic already?), there are enough added bells and whistles such as rewards systems and new plays and players and game modes and graphic enhancements that have come on in the past years to really enhance the playing experience and overall fun I have with the game.


Madden 93
--

Madden 07

Progression comes with time sometimes.


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Gil Galvanti
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Posted: 22nd Dec 2006 06:54
What I don't understand about sports games is, like Thraxas said, I don't think they improve enough to be worth another $50 (but I don't really like sports anyways, so maybe I'm missing the differences), and why everyone has to come out with one every year. Why not spend 2 or 3 years drastically improving the game in all aspects instead of adding a few more poly's to models and getting some new textures. I do like that Madden '07 came with the ability to control a single player though, and those are the types of real improvements and innovations I'm talking about.

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indi
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Posted: 22nd Dec 2006 08:30
Quote: " Why not spend 2 or 3 years drastically improving the game in all aspects instead of adding a few more poly's to models and getting some new textures"


Because the industry is run by money and successful titles regardless of how much love is put into it.
Thats why most of us are here, we have more love then profit taking ideals towards our game ideas and dont have to make 50 models in 3 hours with someone over your back in an office.

Wiggett
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Posted: 22nd Dec 2006 08:37
a game with an extreme ninja in the shape of a little kid with attitude rollerblades around a map using his super ninja powers to beat his extreme opponents.

oh wait they made that.

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Jeku
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Posted: 22nd Dec 2006 10:28
Quote: "Why not spend 2 or 3 years drastically improving the game in all aspects instead of adding a few more poly's to models and getting some new textures."


Madden 07 sold 2 million copies in just one week--- so it's clearly in their best interest to release it every year. And really, what could possibly be improved in a sports title that would take 2-3 years!? Like I said, the sport doesn't change, so you don't need more than 12 months to update it.

And by the way, there's more to the game than "adding a few more poly's to models and getting some new texture." You see, people who say that kind of thing just perpetuate the myth.

Van B
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Posted: 22nd Dec 2006 11:03
Quote: "My friends and I still crack out the super nintendo to play 4 player super bomberman... We don't play that for it's graphics that's for sure but for the awesome gameplay... "


I love that game, although these days it's usually emulated on the Dreamcast, played on the DS, but with this new Wii retro games system it should be ideal, esp with these cool little retro gamepads they have. The origianal DS game rocks, I have both, but the touch bomberman game is too far removed for my liking, I prefer the simplistic bomb your enemies gameplay.

I think part of the problem with EA sports is that so many sports fans buy them, so if they made a completely identical Fifa but just changed the teams so they were current, then folk would still buy them. People like the realism and accuracy in these games, they also like the management aspects, there's a lot of value in these games before you kick a single football. So in EA's case, they really have good reason to release Fifa franchise games so often.

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SunnyKatt
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Posted: 24th Dec 2006 01:57
any pokemon game!!!

how can people let that sh... poop ruin their minds?????? THATS WHY KIDS HAVE AUTISM!!!

IM NEVER ONLINE TILL SOMETIME AT NIGHT!!! god dont expect me to be sitting at my computer all the time
Code Dragon
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Posted: 24th Dec 2006 16:48
Zeke games, what's so wrong with pokemon games? They don't ruin people's minds, just friendships, health, and money. No one likes pokemon in my area anymore, don't know if it's still going strong in other places because they're still in bussiness.

I learned my lesson on why not to buy trading cards when I spent alot of money on pokemon cards. They're just cardboard cards. (I did get I Shining Charzaird, though, which is worth somewhere between $30 - $100. It's already super rare, I'm waiting for pokemon to come back in style so the price goes up.)

Tons of pokemon episodes got banned, just ask wikipedia. I watched the banned episode that caused seizers, and the blinking lights are so...mild that even if you're epislsie you'd have to sit 3 inches from the TV in a dark room to go blind.

At my elementary school, pokemon was banned because friends were breaking up because of them. People in my neighborhood were like animals trying to get the rare cards.

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Chris K
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Posted: 24th Dec 2006 17:23
I think the advent of downloaded content may change how EA do their sports games.

They would make more money probably if they released a £10 pack that had all the new kits and updated the transfers etc.

That's all people buy the new Fifa games for anyway.

Fifa is sweet, but let's be honest, to all intents and purposes, Fifa 06 is Fifa 07. Maybe they are slightly different, but I wouldn't say either was better. They could have been released the other way around I'm sure.

I'd would like to see someone do something completely different with a football game.

One that plays like a very simplified and very fast RTS would be interesting...
Or maybe one where you just control one player throughout, and it's online CS style, you could have proper teams like clans, and leagues.

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Trinity Pictures
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Posted: 26th Dec 2006 06:30
I hate the entire FF series. But a game I would never want to see is
Brokeback Mountain:Stick it in his ass!

p.s. This is just discusting

Game Programmer, Modellor of Encrypto Studios.
Hatchet about 9% Complete (2D Game)

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