Why doesn't lee add in the relitivly simplistic commands for weapon swapping? Well, it doesn't matter, as far as I know, based on V1 source, there are NO weapon swapping commands so you can NOT do this.
Weapon swaping IS simple... just add in a side variable that changes the value of k$ while var<>null. However, blocking weapon changing animations is a bit harder... it WOULD be relativly simple to make the weapon WITHOUT the loading animation (or even better, make the weapon gunspec.txt without the loading animation).
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