You can achieve the same results without using the teleporters.
Quote: "O-X-C---TO-TX-TC
"
I will go through it once and you will see how to repeat it for each movement.
O=Dynamic object
TO=Dynamic object
These dynamic objects can be as small as a pinhead, it doesn't matter, but if you don't want then to be noticed, the smaller the better. Decals will work, I think. Place them in the middle of the hall so the player has room to land on them, so to speak. Don't use something on a wall or a chandelier.
Script for TO:
:state=0,plrdistwithin=40:state=1
:state=1:plrmoveto=O,destroy
Rinse and repeat if necessary.
I'm sorry, my answers are limited. You must ask the right question.