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Work in Progress / Populous - The Aftermath (Populous - The Beginning Remake)

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danielp
User Banned
Posted: 21st Jan 2007 23:05
Thanks for the YouTube posts.

Looks good.

danielp

danielp
Email - thegamecreators@danielp.e4ward.com
My Specs - 2047MB RAM | P4 3.4GHz | XP 5.1.2600 SP2 | GeForce 6800 256MB | Dell 230310 1600x1200 34x27cm
Dj Thunder
18
Years of Service
User Offline
Joined: 28th Jun 2006
Location: France
Posted: 22nd Jan 2007 17:05


Last new, showing global progress:

Menu

Game Global Progress

Hardcore Will Naver Die !
wh1sp3r
21
Years of Service
User Offline
Joined: 28th Sep 2003
Location: Czech republic
Posted: 22nd Jan 2007 23:46
ANd, how Do you make AI ? You'll be using scripts ? like i populous 3 ?


PS: Real programmers aren't afraid of math!.
Dj Thunder
18
Years of Service
User Offline
Joined: 28th Jun 2006
Location: France
Posted: 25th Jan 2007 12:54
I don't know

But i've some idea ...

I try ...

Hardcore Will Naver Die !
RickV
TGC Development Director
24
Years of Service
User Offline
Joined: 27th Apr 2000
Location: United Kingdom
Posted: 26th Jan 2007 00:46
Hi, please post screen shots of your games into the Gallery if you get chance.

http://www.thegamecreators.com/?m=gallery_upload

Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]
McChief
20
Years of Service
User Offline
Joined: 24th Mar 2004
Location: USA
Posted: 27th Jan 2007 03:46
This game looks really cool. Good job. I really liked Populous The Beginning, so this should be really fun.

Any chance of you doing any tutorials on how you did some of the RTS programming?

Keep up the good work!
wh1sp3r
21
Years of Service
User Offline
Joined: 28th Sep 2003
Location: Czech republic
Posted: 27th Jan 2007 19:07 Edited at: 27th Jan 2007 19:08
Dj Thunder : How moderator said. There were lots of games similar to populous, but everybody end, when He must make AI I think, you can make script like in populous 3 .. I hope, that you find way, how to make it

Quote: "I've ever seen stops right about when they have to add the AI to the little people and the computer opponent
"



PS: Real programmers aren't afraid of math!.
Dj Thunder
18
Years of Service
User Offline
Joined: 28th Jun 2006
Location: France
Posted: 28th Jan 2007 17:48
IA is currently in development ...

I've found my way ^^

Thx for your comments.
Demo comming soon !

Hardcore Will Naver Die !
wh1sp3r
21
Years of Service
User Offline
Joined: 28th Sep 2003
Location: Czech republic
Posted: 29th Jan 2007 16:41
So, thats nice !! :o) Iam looking forward to playing !


PS: Real programmers aren't afraid of math!.
Dj Thunder
18
Years of Service
User Offline
Joined: 28th Jun 2006
Location: France
Posted: 25th Feb 2007 00:47
Thanks

And now, after few time, here the 1st Beta !

P-TA Beta v0.1

I forget to put the good files which translated in English ... but you just have the menu in french: Nouvelle Partie > New Game ... easy ^^ just many words, and its a beta.

Hardcore Will Naver Die !
Benjamin
21
Years of Service
User Offline
Joined: 24th Nov 2002
Location: France
Posted: 25th Feb 2007 01:15
Very nice! I see a couple of problems though:

1. You can't move the camera backwards or right by moving the mouse to that side of the screen, unlike up and left.

2. Units seem to accept actions when you first click the left mouse button, when it would be better to wait until the mouse is released. This would also make it easier to select other units.

Other than that, impressive.

Tempest (DBP/DBCe)
Multisync V1 (DBP/DBCe)
Dj Thunder
18
Years of Service
User Offline
Joined: 28th Jun 2006
Location: France
Posted: 28th Feb 2007 01:46
New beta, but not really important, just fix the launch error, and screen size error:

Beta v0.2

Hardcore Will Naver Die !
Dj Thunder
18
Years of Service
User Offline
Joined: 28th Jun 2006
Location: France
Posted: 19th Mar 2007 00:52
3rd Beta

Beta v0.3

With important frame rate fix.

Hardcore Will Naver Die !

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