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FPSC Classic Models and Media / Free locker model, but I need a texture.

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Slayer706
17
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Joined: 22nd Dec 2006
Location:
Posted: 26th Dec 2006 22:13
Here is a free model for anyone to use. Only thing I know to say is don't claim it as yours or try to sell it (not that you would want to, it's pretty simple). You can use it in any commercial and non-commercial games without giving credit.
It is supposed to be a locker. I know it has some flaws, such as it being a tad crooked. It's my first attempt at 3D modeling though.
I am planning on using it in my game, but I can't texture. So if anyone who knows how to texture can whip something up it would be much appreciated. Nothing too fancy.
All I am looking for is this:
*The locker part itself to be red.
*The grill things and the rectangle that has the sphere in it to be gray.
*The combination lock sphere to be black.

It is 288 polygons.
If the person that textures it allows, I will make an FPSC ready version and post it.

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Slayer706
17
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Joined: 22nd Dec 2006
Location:
Posted: 27th Dec 2006 01:11
Screenshot.

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AlanC
18
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Joined: 28th Sep 2006
Location: Seattle, WA
Posted: 27th Dec 2006 02:21
Looks nice

Please post screen shots in .jpg format

JohannesM
18
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Joined: 22nd Nov 2005
Location: Espoo, Finland
Posted: 27th Dec 2006 09:56
I have converted the screenshot as a jpeg.

I think its's cool!

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FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 27th Dec 2006 10:29
I'm lost...in the pic it looks textured already...
Please explain.

Slayer706
17
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Joined: 22nd Dec 2006
Location:
Posted: 27th Dec 2006 20:41
That is the materials thing in Anim8tor. FPSC can't use that apparently. When I extract the model, convert it, and view it in-game it is solid white. I tried to use the Anim8tor UV mapping option, but I can't figure out how to move the texture around until it is in the correct spot. As far as I know, there is no way to extract the materials on it as a *.tga. I just posted the screenshot with the materials on it so people could see how it might look when it is textured.
ridh
17
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Joined: 26th Dec 2006
Location: cute little Switzerland
Posted: 30th Dec 2006 00:04
did you mean something like this?
I made it FPSC ready and added a simple texture, I hope its not too small, if it is, just tell me. I cant test it at the moment, because my FPSC died, got to reinstall it... thats also why the screenie isnt an ingame screenie but a render...

Just extract the ZIP file into your entitybank

RidH

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ridh
17
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Joined: 26th Dec 2006
Location: cute little Switzerland
Posted: 30th Dec 2006 00:05
and here is the download:

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