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FPSC Classic Models and Media / Untextured entity problem

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RockStizzar
18
Years of Service
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Joined: 15th Aug 2006
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Posted: 29th Dec 2006 18:22
Ok, im trying to make an entity of Opposing force's M1 garand(btw thanks again OF). I am using FPSC free entity maker and i put the .X file into the user folder in entitybank. I make it a weapon type of wood material and a scale of 100 as said in the tutorial. Then in the "Path to Gun" part i put in ww2/M1 and make it immobile. An it makes the entity but it is untextured(see attachment). Also when i pick it up, it dosent add the gun to my inventory. So i want to know what im doing wrong. I hope thats desriptive enough if not ill try to explain better.

Im kinda new to FPSC so please dont flame if its something simple.
Thanks

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RockStizzar
18
Years of Service
User Offline
Joined: 15th Aug 2006
Location:
Posted: 29th Dec 2006 23:50
does any one have any ideas about this? or am i stuck?
That C++ Nerd
17
Years of Service
User Offline
Joined: 30th Dec 2006
Location:
Posted: 6th Jan 2007 17:14
That happens to me. I imported a gun and it didn't add it to my weapon selection. I think it got fixed in one of the updates.

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