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DarkBASIC Discussion / Problem with adding model to game

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Lauris
18
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Joined: 31st Dec 2006
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Posted: 1st Jan 2007 01:35
I want to add model to the game. My model is created with lightwave so i use AC3D to change its to type that i could use it in games.To WHAT type i should convert it and where should i put it? PLZ help!
Lucifer
19
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Joined: 26th Dec 2005
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Posted: 1st Jan 2007 02:56
dark basic can load .3ds or .x

and then load the model:



i like pancakes..
TDK
Retired Moderator
22
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Joined: 19th Nov 2002
Location: UK
Posted: 6th Jan 2007 02:44 Edited at: 6th Jan 2007 02:46
Lucifer is correct - you can only use a modelling program which can save DB-compatible files like .X or .3DS.

I've only ever used .X files (DirectX models) myself, and I've not messed with 3DS. .X is DB's native object format.

However, I know free converter programs exist that will convert files from one type to another - like .COB to .3DS and so on.

Might be worth a quick Google...

TDK_Man

Pricey
22
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Joined: 22nd Feb 2003
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Posted: 26th Jan 2007 11:12
i remember there being a 3DS to X converter included with DBC.

Sven B
20
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Joined: 5th Jan 2005
Location: Belgium
Posted: 26th Jan 2007 12:19
It's one of the undocumented commands.
3DS2X

I believe I once posted a thread with a list of the undocumented commands in DBC.

It's the programmer's life:
Have a problem, solve the problem, and have a new problem to solve.
MP3D
18
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Joined: 26th Jan 2007
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Posted: 27th Jan 2007 01:24
Here is a list to many convertors some are free some are not.

http://fraktali.849pm.com/graphcon.html

I would download this software (see next link). This will export into many file formats and you can use it to uv your models.A great program.

Link is here and this version is free.
http://files.seriouszone.com/download.php?fileid=198


Hope it helps.

MP3D

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