Eureka,
Yeah, I'm in Australia, so I'm no help at all since I don't know any Universities or anything over there.
Dave,
Yeah, but he specifically said "game creation", and to be a good all-rounder, it's best if Eureka aims for a specific course designed for that kind of thing.
Oh, and just so you know, my course at Charles Sturt University, Bathurst Campus,
isn't one of those dodgy ones. Infact, we do more math and harder classes than the standard 'Computer Science' courses. Infact, when people transfer to Computer Science from Games Tech it's because they're failing Games Tech but can quite easily get at least a Pass in Comp Sci.
Having said that Eureka, mine is only one case in 1000's of possibles, so you have to see what's good and what's not by asking around, or researching it a little. Find out exactly the classes you'd be taking, look up the Lecturers, see if they have the experience to be teaching, etc, etc, etc.