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FPSC Classic Models and Media / fpsc ready guillotine

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freakshow
18
Years of Service
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Joined: 17th Dec 2005
Location: Tewksbury, MA
Posted: 3rd Jan 2007 21:15
i made an fpsc ready guillotine for you guys...
262 polys, not too bad.
this was gonna be part of a future model pack, but im releasing this model for free...so you can get a taste of whats coming up...

whatcha think?


Project:V, where something always lies in the shadows...
Formerly Crazy Al

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freakshow
18
Years of Service
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Joined: 17th Dec 2005
Location: Tewksbury, MA
Posted: 3rd Jan 2007 21:16
screen


Project:V, where something always lies in the shadows...
Formerly Crazy Al

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tyrano man
18
Years of Service
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Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 3rd Jan 2007 21:40
nice model would be great scenery for a game with lots of zombies.

gw:tyrano man-lvl 20 E/Mo
tyrano man kill-Lvl 8 W/Mo
rs:tyrano man 2-lvl 68
JohannesM
18
Years of Service
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Joined: 22nd Nov 2005
Location: Espoo, Finland
Posted: 4th Jan 2007 11:49
Great addition to a medieval horror game.

freakshow
18
Years of Service
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Joined: 17th Dec 2005
Location: Tewksbury, MA
Posted: 5th Jan 2007 20:40
cmon ppl 88 ppl look and 2 post?
i might just stop the pack then...


Project:V, where something always lies in the shadows...
Formerly Crazy Al
KeithC
Senior Moderator
19
Years of Service
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Joined: 27th Oct 2005
Location: Michigan
Posted: 5th Jan 2007 20:49
If you want helpful criticism, then you're texturing needs quite a bit of work. Did you model this off of a reference of an actual guillotine? I believe the blade is placed much higher. You could also add a "head-basket".

-Keith

freakshow
18
Years of Service
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Joined: 17th Dec 2005
Location: Tewksbury, MA
Posted: 5th Jan 2007 20:56
yeah, i made a head basket.
no i didnt use a reference pic i kinda winged it...
and yeah i know the texture isnt great, im just startin to learn photoshop.


Project:V, where something always lies in the shadows...
Formerly Crazy Al
KeithC
Senior Moderator
19
Years of Service
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Joined: 27th Oct 2005
Location: Michigan
Posted: 5th Jan 2007 21:20
Look up the French Revolution, or just guillotine, in a search engine. Check it out, you don't have to use a pic as a reference in your modeler, but it will give you a better idea of shape and scale.

-Keith

rolfy
18
Years of Service
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Joined: 23rd Jun 2006
Location:
Posted: 5th Jan 2007 21:35
Keith is giving good advice,its hard to tell the scale with nothing else in scene,but the proportions look a little off.I dont know how you created the hole for the head to sit in,did you boolean this?
Let us know what modeling software you used.
cheers rolfy.
freakshow
18
Years of Service
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Joined: 17th Dec 2005
Location: Tewksbury, MA
Posted: 5th Jan 2007 22:59
i used milkshape and (i know youre gonna kill me for this) i basically used a cardboard cutout for that board with the hole.Its just a box with a circular hole in it.


Project:V, where something always lies in the shadows...
Formerly Crazy Al
Owen
17
Years of Service
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Joined: 9th Nov 2006
Location: A Cottage, UK
Posted: 6th Jan 2007 00:06 Edited at: 6th Jan 2007 00:07
I like the texture, just needs work in minor places, e.g a better wood texture. can't wait to see the pack.

this is not a thread hi-jack..

but... i had a little attempt of a Guillotine aswel. Thought i might aswell show it.

not as good as yours, I just am just learning to model and had some spare time to waste.



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ultraplex
18
Years of Service
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Joined: 8th Dec 2005
Location: cyberspace
Posted: 6th Jan 2007 00:25
u need to add a base looks like its free suspended in mid air

Never eat yellow snow
freakshow
18
Years of Service
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Joined: 17th Dec 2005
Location: Tewksbury, MA
Posted: 9th Jan 2007 01:51
anyone else? what do u want to see in the horror pack?
ANYTHING!?


Project:V, where something always lies in the shadows...
Formerly Crazy Al
muggins majik
18
Years of Service
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Joined: 19th Oct 2006
Location:
Posted: 9th Jan 2007 02:13 Edited at: 9th Jan 2007 02:14
Any torture devices would be fine for the pack, maybe a rack would be a good start?

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