Hey guys I just got a great theory for security cameras.
Here is the theory, I just hope somebody will help me code it.
Anyways you know bond1's security camera and how it rotates back and forth.
What If I made a cone shape like this: /\ that was about 80% transparent that in the script we made it rotate the same amount as bonds camera which I think is like 100 degrees or something, maybe bond can clarify that.
Anyways, we have the cone be dynamic and have collision be turned off.
But in the script when the character collides with the cone you lose the game,
OR we meld it with airslides security tutorial and have security guards come out,
Could one of the expierienced scripters help me out with this,
and I know you have the right to use this idea but could I ask people who are reading this to not use this idea without my permission?
thanks in advanced,
-inverted
Opposites are different, not wrong