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FPSC Classic Scripts / enemy respawns instantly even when delay = 1000000

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yerry
17
Years of Service
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Joined: 4th Jan 2007
Location:
Posted: 12th Jan 2007 09:10
have tried many settings from 100 - 1000000. enemy just pops right back up. any suggestions?
Pus In Boots
19
Years of Service
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Joined: 5th Nov 2005
Location: S.M.I.L.E. industries
Posted: 12th Jan 2007 16:20
You want to set "spawn after delay" to yes. And "spawn when dead" to no.

Your signature has been erased by a mod. How about that?
yerry
17
Years of Service
User Offline
Joined: 4th Jan 2007
Location:
Posted: 12th Jan 2007 23:46
ok that worked thanks! just seems that spawn when dead should be yes since they're dead when they spawn. else what good is that function?
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 13th Jan 2007 00:10
That fuction is to spawn them when they die, as opposed to after a delay.

I'm sorry, my answers are limited. You must ask the right question.

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