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Newcomers DBPro Corner / Collisons - player with the map which is one big object

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Uber Ker Noober
17
Years of Service
User Offline
Joined: 13th Jan 2007
Location: Sheffield, UK
Posted: 13th Jan 2007 18:53
Hi, Sorry for being so new and all etc.

I am making a game in which player moves around a 3d level. The level is one big .dbo file. How do I make it so the player doesn't think it is constantly colliding with the level. And how do I specify say limbs that collide or whatever?
IanM
Retired Moderator
22
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 13th Jan 2007 19:08
Look at the very first post in this forum

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