Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / Light and Texture Problem, Please Help

Author
Message
Black Tower
19
Years of Service
User Offline
Joined: 15th Sep 2005
Location:
Posted: 14th Jan 2007 18:23
Hi people, got a double prob here, 1 is about dynamic lightig, the other about character texture.

i could just have have done something stupid as to why this is happening but i really cant seem to work out what is wrong with the texture of all the characters i put in to the game i make, they all seem to be transparent, i havent changed the ai properties to transparant = to 1, i always check its on 0 (i even put it on 1 to see if it fixed it but it had no effect)

when i try to use dynamic lights in a game, it works fine when lighting any objects in the game but all the floors, walls and roof segments are still black or still taking the light effect of any near by static lights.

any help would be great, thanks

BLACK TOWER
Black Terror
18
Years of Service
User Offline
Joined: 22nd Mar 2006
Location: Pulse Game Development
Posted: 27th Jan 2007 14:35
Do you have full shader effects on? You can go to Build game to find it.

//// - - FURTHER SOLUTIONS - - \\\\
SELL YOUR GAMES AND MEDIA!
Black Tower
19
Years of Service
User Offline
Joined: 15th Sep 2005
Location:
Posted: 29th Jan 2007 17:38 Edited at: 29th Jan 2007 17:40
Yes, i had full shader on already, thats what puzzles me

BLACK TOWER

Login to post a reply

Server time is: 2024-10-01 05:11:09
Your offset time is: 2024-10-01 05:11:09