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FPSC Classic Scripts / I have another script that needs checking.

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spex_guy
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: coming to a forum near you!!!
Posted: 15th Jan 2007 19:34 Edited at: 16th Jan 2007 22:58
I need this script to be checked for errors, hence:
Quote: "I have another script that needs checking."


This one was asked about by G4fan and I said I'd give it a try. This script is only partial. (to protect against stealer's).



I want to do this script with ambience instead of the lighton and off thing. Does that apply to lights? (Like if a guy is inside the lights reach, or the ambience set in the global script.) I don't even think thats possible, really.

I did do something funny with the waypoints. I made it so when a guard stops at a waypoint, he crouches down. (As if he's looking for someone.)

This is only a beta script, if you care to think of it that way.

Also, if a music command is called up while anoher is still playing, will it stop to let the other one go?

This probably has loads of mistakes. Thanks. The computer re-did the slashes in the addresses.

Regards,
spex

Go here!
http://forum.thegamecreators.com/?m=forum_view&t=94201&b=19
Makes the sense of my location!
G4fan
18
Years of Service
User Offline
Joined: 21st Oct 2006
Location: in my car, driving on and on. . .
Posted: 4th Feb 2007 02:37
I found a replacement script. It's much better, it's by Pheonix AI or something like that...

My first game: "Wars of Crime"-35% completed

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