Quote: "I really want to get into Ogre - it looks brilliant."
It's good, I've only done a little though, setting it up can be an awkward process, but because I asked for help when setting it up, someone updated the Wizard for Code::Blocks and Ogre, so it should be easier to set up if you're compiling with MinGW in Code::blocks. But I still prefer irrlicht and DevC++ at the moment to be honest, but then I probably won't once I have a computer that can perform better shortening the longer work. (I think in terms of how Ogre looks it's better than irrlicht, but Ogre is just a graphics engine, but you can attach it to ODE or Newton and irrKlang or Audiere for physics/collision and sound (mind you, so is irrlicht, except irrlicht has its own collision system)
Click Me! Dolphins aren't Mammals, they're lizards.